Imtrying to use the philosophers stone to transmute some blocks into other ones so I right clicked some grass,stone and everything else and nothing happens I have 64 coal as fuel in my inventory though,whats going on?
The issue occurs when running the mod in 1.10, 1.9 is unaffected. This will be fixed in the future, that being said I would again like to remind everyone that if you report a bug here it will likely not be addressed, bug reporting info can be found in the main post. The issue tracker insures that all devs see the problem and can respond. Be sure to also search for the bug before opening a new issue, 9 times out of 10 it has already been reported.
Is there an progression list anywhere? I used to know it but stopped playing for a year or so and can't remember anything. I've so far made a philosopher's stone, many alchemical chests, an Energy Condenser and a few transmutation tables.
projecte is quite over powered with the energy collectors, that being said im all about op, hence i use the mod torcherino which btw has an emc to lets just say speed thing sup, i quickly get a mk3 collector and create a double compressed torcherino and use max speed to creat emc from the mk3, i can fill a klein star omega very quickly lol
i have been looking over the configs and i am wondering if there is a way to disable crafted recipes from having an EMC value. IE, only base items can be pulled out of the transmutation table (cobble, clay, etc) and not crafted items (bricks, furnaces, etc) i am wanting to make life a little easier with this mod, but i don't want it so i can pull everything. The one setting i found seems to disable EMC entirely, so i am pretty sure i derped up. This is for the 1.9.4 version.
The main item of the mod is the Philosopher's Stone and the Transmutation Table. With the help of the former, you can transform a block into another block, and it is also used in 2649 crafting recipes. For example, 4 gold can be obtained by combining the philosopher's stone with a diamond. Besides, if you hold the Philosopher's Stone in your hands, you can open a portable crafting table by pressing C.
But it is not necessary to burn the books, as you can produce the EMC currency yourself. There are three types of blocks, which differ only in the rate of its production. The rate of the most productive energy collector is 40 EMC/sec and of the weakest one is 4 EMC/sec. They also differ in the maximum energy stock. These blocks can also be used for lighting, as luminous blocks are used in their crafting.
To boost the energy production speed, you will need the anti-matter relay. But to start it, at least one energy collector is needed. For the speed to be even higher, you need to place more collectors next to the relay.
With the help of the energy condenser, you can duplicate the items you want. It will be enough just to put the condenser next to the anti-matter relay, and the energy will be spent on copying objects that are in the condenser. Each item is duplicated at a certain speed, depending on the EMC value.
To increase the smelting rate, two types of furnaces have been added: the red matter furnace and the dark matter furnace, which differ only in the working speed. The rate of the red matter furnace is much higher than the rate of the dark matter furnace. The furnaces use aeternalis fuel or mobius fuel, but the respective blocks will also suit.
EMC energy can be carried in the inventory. It is needed to charge some items, including the Philosopher's Stone. To store it, you need the Klein Stars. There are six types of them, the largest one being Omega. They differ in terms of capacity. To create the Klein Star Omega, you need the weaker stars. To fill the energy into a star, you need to put it into the anti-matter relay, and it will absorb EMC.
When charging the Philosopher's Stone, extra functions appear. Thus, when the stone is discharged, only one block can be transformed. But when it is charged, you can change several blocks arranged in a line, cube, or rectangle.
Besides the furnaces of red and dark matter, there are tools, a sword, and armor of these materials. There is also a hammer that can chop down trees and extract the stone. The tools made of dark matter are worse than those made of red matter. To increase the working speed of the tools, sword, and armor, they need to be charged with EMC energy using a star. The dark matter instruments cannot boast any additional effects, while the red matter ones can. Thus, the pickaxe can dig 3x3x3 blocks with one touch. The damage level of the dark matter sword is merely 13, whereas the red matter sword has 17. Moreover, these values can be improved by enchanting the items.
There is also armor made of dark and red matter, but they do not differ much. The mod also adds the gem armor, which has additional effects for each piece. The gem boots jumping, the leggings overcome gravitation, and the helmet provides night vision. However, these effects are disabled by default and need to be activated. Putting on this armor, it will be possible to fly.
Thanks to the Watch of Flowing Time, you can become the master of time. Thus, time can be accelerated. It will not flow very fast, though, but just speed up a little. If you place this watch on the pedestal and plant seeds around it, they will grow much faster.
There are two amulets: evertide and volcanite. With the help of the evertide amulet, you can shoot a water projectile. If you place it on the dark matter pedestal, it causes rain or snow. The volcanite amulet shoots lava projectiles and works like an endless bucket of lava. If you place it on the pedestal, it stops rain or snow.
The mod adds four types of stones: the soul stone, the life stone, the body stone, and the mind stone. The life stone restores one hunger and health point every 0.5 seconds. The soul stone heals nearby players. The mind stone absorbs the nearby experience for you to use it. The body stone restores the hunger of nearby players.
There are also five types of rings. The Void Ring draws the nearest objects or blocks toward the player. The Ring of Arcana allows you to control some weather effects. The Zero Ring places snow and freezes the environment. The Ring of Ignition sets mobs and objects on fire. The Harvest Goddess Band accelerates the growth of seeds.
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