0.3.6 -- Macro button colour options don't really work.

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Mora Fermi

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Apr 26, 2014, 11:49:28 AM4/26/14
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At the moment, the macro button colour options don't do what they should do; instead of changing button's colour, they set narrow frame around the button to the selected colour.

Steps to reproduce:

- Create a macro (token,campaign or global).
- Edit the macro, select non-standard colour from the "Button Color" drop-down.
- Confirm changes.

What happens:

- Thin frame around the macro button changes colour to that selected.

What should happen:

- The button itself changes colour to that selected.

Virenerus

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Apr 28, 2014, 2:22:47 AM4/28/14
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Would it be better if the button changes its color completely? Is changing the colors useful at all? Please give me your thoughts on it. I think I always though that coloring stuff is a bit outdated.

Mora Fermi

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May 1, 2014, 7:17:56 AM5/1/14
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While I agree that it *does* look outdated, I find those colours useful. One reason is to offer a quick visual identification of whatever the macro is supposed to do: I have macros for weapons that take several rounds to reload and changing button's colour while it's still "reloading" helps a lot. Another use is to break up the large mass of buttons into easily identifiable groups. "Leftmost button under the light green row" is much simpler to find quickly than finding "Dodge" in a mass of 40+ similar buttons.
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