Now I've been trying to reproduce the hang, alas it didn't happen on
my VM by some reason.
In anyway, below is an untested fix for possible races against
snd_seq_pool_done() and cell insertions. Could you check whether it
cures your issue?
thanks,
Takashi
---
diff --git a/sound/core/seq/seq_clientmgr.c b/sound/core/seq/seq_clientmgr.c
index 4c935202ce23..f3b1d7f50b81 100644
--- a/sound/core/seq/seq_clientmgr.c
+++ b/sound/core/seq/seq_clientmgr.c
@@ -1832,6 +1832,7 @@ static int snd_seq_ioctl_set_client_pool(struct snd_seq_client *client,
info->output_pool != client->pool->size)) {
if (snd_seq_write_pool_allocated(client)) {
/* remove all existing cells */
+ snd_seq_pool_mark_closing(client->pool);
snd_seq_queue_client_leave_cells(client->number);
snd_seq_pool_done(client->pool);
}
diff --git a/sound/core/seq/seq_fifo.c b/sound/core/seq/seq_fifo.c
index 448efd4e980e..33980d1c8037 100644
--- a/sound/core/seq/seq_fifo.c
+++ b/sound/core/seq/seq_fifo.c
@@ -72,6 +72,9 @@ void snd_seq_fifo_delete(struct snd_seq_fifo **fifo)
return;
*fifo = NULL;
+ if (f->pool)
+ snd_seq_pool_mark_closing(f->pool);
+
snd_seq_fifo_clear(f);
/* wake up clients if any */
diff --git a/sound/core/seq/seq_memory.c b/sound/core/seq/seq_memory.c
index 1a1acf3ddda4..d4c61ec9be13 100644
--- a/sound/core/seq/seq_memory.c
+++ b/sound/core/seq/seq_memory.c
@@ -415,6 +415,18 @@ int snd_seq_pool_init(struct snd_seq_pool *pool)
return 0;
}
+/* refuse the further insertion to the pool */
+void snd_seq_pool_mark_closing(struct snd_seq_pool *pool)
+{
+ unsigned long flags;
+
+ if (snd_BUG_ON(!pool))
+ return;
+ spin_lock_irqsave(&pool->lock, flags);
+ pool->closing = 1;
+ spin_unlock_irqrestore(&pool->lock, flags);
+}
+
/* remove events */
int snd_seq_pool_done(struct snd_seq_pool *pool)
{
@@ -425,10 +437,6 @@ int snd_seq_pool_done(struct snd_seq_pool *pool)
return -EINVAL;
/* wait for closing all threads */
- spin_lock_irqsave(&pool->lock, flags);
- pool->closing = 1;
- spin_unlock_irqrestore(&pool->lock, flags);
-
if (waitqueue_active(&pool->output_sleep))
wake_up(&pool->output_sleep);
@@ -485,6 +493,7 @@ int snd_seq_pool_delete(struct snd_seq_pool **ppool)
*ppool = NULL;
if (pool == NULL)
return 0;
+ snd_seq_pool_mark_closing(pool);
snd_seq_pool_done(pool);
kfree(pool);
return 0;
diff --git a/sound/core/seq/seq_memory.h b/sound/core/seq/seq_memory.h
index 4a2ec779b8a7..32f959c17786 100644
--- a/sound/core/seq/seq_memory.h
+++ b/sound/core/seq/seq_memory.h
@@ -84,6 +84,7 @@ static inline int snd_seq_total_cells(struct snd_seq_pool *pool)
int snd_seq_pool_init(struct snd_seq_pool *pool);
/* done pool - free events */
+void snd_seq_pool_mark_closing(struct snd_seq_pool *pool);
int snd_seq_pool_done(struct snd_seq_pool *pool);
/* create pool */