Automates the task of preparing iphone app screenshots for use on the
app store, or to share with co-developers, or to prepare marketing
images that include the physical body of the iphone/ipod touch itself
(with or without reflection).
This is not a Cocoa related development tool, but it is meant to be a
quick way to create complex graphical apps on the iPhone, especially
games, and makes use of Lua-based wrappers for Cocoa Touch and OpenGL
ES functionality. I have not used it and for Cocoa programmers it is
probably not terribly valuable, but it looks interesting and seems to
avoid the issues that Adobe is having, or will have, with their Flash-
>iPhone app conversion tools to build iPhone apps that apparently
violate Apple's development rules.
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