GLES support -- any plans for GLES3.1 support?

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Irena Pasvinter

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Feb 4, 2018, 4:16:41 AM2/4/18
to swiftshader
Hello,

Currently Swiftshader supports GLES3.0. Do you have any future plans to implement GLES3.1 support?

Thank you,
Irena.

Nicolas Capens

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Feb 4, 2018, 3:26:47 PM2/4/18
to Irena Pasvinter, swiftshader
Hi Irena,

We currently don't have any set plans to implement support for OpenGL ES 3.1. We hope to start focusing directly on Vulkan as the next API. That said, we may end up implementing ES 3.1 if it turns out to later simplify implementing compute shaders for Vulkan and doesn't take considerable additional time. We have not yet done an accurate analysis of the work involved.

Kind regards,
Nicolas

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