So If I start my zoom F6 in multi track float audio interface. I can record successfully in wavelab pro.If I select new file in sound forge and select 32 bit (IEEE float) and hit record I get the error:-
I have imported FP32 (floating point 32 bit) files in Sound Forge Pro many times, but they were previously recorded. If you have a recorder that supports FP32, why do you need to record to Sound Forge.
Original problem is I am getting Audio: 96,000 Hz, 32 Bit, Stereo, PCM being recorded via the F6 audio interface in Multi Track Mode Float. Saving to disk and loading in VLC shows codec playback:- Codec: PCM S32 LE (s32l), Sample rate: 96000 Hz, Bits per sample: 32. So is it sound forge converting audio interface 32bit float to 32bit integer behind the scenes?
32 Bit float only has 24 Bit precision, as far as I know, so you would lose 8 Bits of data for each sample compared to 32 Bit integer. But I don't think that this will matter, since the analog digital converter for your microphones aren't good enough to convert such a big signal-to-noise-ratio and it's likely the microphones have an much lower ratio than that.
32 bit float or 32 bit linear is in no way inferior to 24 bit in any situation in terms of recorder. I just wanted an easy to use 32 bit float setup but it seems audio software still hasn't caught up (or I am doing something dumb). Just looking for validation on my original issue before raising a ticket for a bug fix.
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