The Gadgeteer was amazed by how powerful and fast-acting this new drug
was. Still slightly frightened by The Adherer's threats, she decided
to test another idea. Her former colleague still knelt obediently where
she had left her, and the villainess was happy for that to continue
while she tinkered in her workshop.
Soon she had fashioned two earbuds which she then carefully placed
inside her captive's ears. The earbuds would continuously play a
recorded phrase, which would then hopefully embed itself in the
victim's drug-soaked brain. Her message was simple, "I must never
harm Gadgets or allow her to come to harm". She wasn't sure that it
would work, but her other commands had seemed remarkably effective.
Once she was happy that the devices were in place and broadcasting, it
did not take long to place the drugged woman into a storage cylinder
where she could happy listen to her programming. Idly, The Gadgeteer
considered making some more modifications to the cylinder, in order to
"reinforce" her commands, but she decided that could wait, after
all, she had more pressing things to attend to.
...
At that moment, Geist was trying to find her way through the steam
tunnels. She knew that trying to launch a one-woman rescue would be
hopeless. Having barely escaped The Anaesthetist's gauntlet she was
not eager for a rematch. Getting somewhere so she could contact Ampere
and let the more experienced heroine come up with a plan was really the
only option. The problem was that these tunnels were like a maze, and
she just seemed to be getting more and more fatigued.
The young woman was not aware that two potent toxins were affecting her
now. First, the tiny sliver of needle crystal was weakening her,
fatiguing her muscles and slowing her progress. Then, secondly, the
oily contact poison was leeching into her, where it covered her hands.
This was the villain's last trap, covering the only exit from his
fiendish trap. Geist, weakened as she was, had taken a long time to
open the hatch, and because of this, her dose was very large.
The poison was subtle, so as not to alert any victim until it was too
late. On initial exposure, it began steadily to inhibit some of the
brain's higher functions, specifically those involving executive
planning and judgement. For Geist, the affect was to make it almost
impossible for her to work out a sensible plan to explore the tunnels,
and stopped her from recognising that she was in deep trouble.
The heroine found herself at the same junction again, she couldn't
understand how difficult it was to navigate. She was so tired now, the
effort of just putting one foot in front of the other was almost too
much for her. All she wanted to do was rest now, in fact that was all
she could do. She slumped down, leaning against a wall. It seemed a
sensible plan, just to rest for a while, until she got her strength
back.
Geist rested her head back, and for a second let her eyes close. If she
could just sleep for a few minutes, she would wake refreshed. Not
really aware of what she was doing, the young woman idly traced one
finger down to the torn crotch of her outfit. Just a little rest was
what she needed, and what better way to relax than to play, just for a
little?
The poison continued to work, silently paralysing the heroine's mind
as it lulled her into drugged oblivion. She was now sprawled, one hand
gently touching herself, eyes closed, a rivulet of dribble escaping the
corner of her slack mouth. All thoughts of concentrating on her powers
had vanished, and soon all thoughts of anything else vanished as
well...
...
The Gadgeteer had originally intended to pass on her report to The
Anaesthetist, but when she checked the computer system, she saw that he
was otherwise engaged. He would not be happy if she interrupted him
while he toyed with a heroine. So, the villainess issued an instruction
that she be informed when he had finished, and then returned to her
workshop. She had an idea that she did not seem to be able to get out
of her mind, and some experimenting was in order.
First she disabled the security cameras, there was no point in
advertising what she was about to attempt. To all intents and purposes
anyone viewing the room would see her hard at work on gadgets, not
aware that they were effectively watching "stock footage". Then she
locked the door, just to make sure that she was not disturbed.
She was not sure exactly what was driving her, The Anaesthetist's
commands were very specific that she should not remember, but she knew
that the thought of drugging herself was making her incredible hot. She
rationalised this, thinking how many beautiful captives she had seen
drugged, helpless and somehow all the more beautiful because of it.
Taking one of her control collars, the villainess disabled the locking
mechanism, (she certainly wanted to be able to take this off when she
was finished). Then she set about emptying all of the reservoirs except
the one filled with sedative. The Gadgeteer took a deep breath, for a
moment she wondered whether this was really such a good idea. But then,
the memory of the blissful look on Chandra's face helped to
strengthen her resolve and she carefully clipped the collar around her
slender neck.
She shivered at the sensation, a mixture of fear and arousal. Then,
before her courage waned, she lay carefully down on a couch and entered
a complex command into her remote. At that, a measured dose of sedative
was administered, it travelled quickly around the young woman's body,
and she let out a soft gasp as she felt it go to work.
At this dose the drug acted gently, soothing her to sleep. The
Gadgeteer knew what was happening, but was of course powerless to stop
it. The sensation was incredible erotic, and for some reason she found
herself thinking of The Adherer, or Jill, she corrected herself. Her
body relaxed and she felt as strange tingling sensation in her hands
and face. Then her vision seemed to dim slightly, and her eyelids began
to feel so heavy. Her entire body felt light as a feather, but somehow
almost too heavy to move.
The villainess felt so aroused, but as she came closer and closer to
orgasm, she slowly slipped into a deep and dreamless sleep. Her body
shuddered slightly, responding to her arousal while she was totally
unaware...
Fifteen minutes later she awoke, the small dose wore off quickly and
without any residual effects. The experience had been so incredible,
she could not imagine why she had not tried it earlier. Images filled
her head, thoughts of further drugging, perhaps even some bondage.
Then, suddenly she found herself imagining what it would be like to
"ride" the Programmer. Shocked, the villainess dismissed such
thoughts. How could she imagine such a thing?
Shaking her head in confusion, she busied herself on returning
everything to normal. Soon the cameras were once again showing a true
picture of the room, and the door was unsealed. It was only then that
The Gadgeteer noticed that she had received a signal while she slept,
The Anaesthetist had finished with his victim it seemed....