Scaling depends on which calculation you are doing. There's some info
on this in the first Sunrise paper.
When you are shooting rays to cameras (ie not IR equilibrium) then
runtime becomes proportional to number of cameras at some fairly small
number of cameras.
During IR equilibrium, cameras aren't used so they are not a factor there.
During all phases of the calculation, runtime is very close to
proportional to number of wavelengths, because the runtime is
dominated by the vector operations of calculating the polychromatic
bias factors over the wavelength vectors.
Output file size (AUX images take a negligible amount of space and
time) is proportional to number of pixels * number of cameras * number
of wavelengths.
Using lower resolution spectra means that you will miss any features
that are within the bins. Initial luminosity is close to conserved and
opacity is averaged within the bin, but averaging opacity and doing
the calculation is not the same as doing the calculation and then
averaging the results, exponentials don't average like that. So, yes,
physics is "lost" and there is a bias resulting from lower resolution.
The magnitude depends on the opacity curve. You of course also miss
the ability to look at line fluxes with the low res spectra. Only you
can decide if the trade off is acceptable.
cheers,
/Patrik
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