Hi,
I would like to use the kinematics in SUNRISE in the range 3700-7600 A to mimic a particular survey, but if I select this range of wavelengths I get:
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Wavelength scale is not logarithmic, kinematics require that!
terminate called after throwing an instance of 'int'
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If I reduce to max_wavelength =7000 A it works perfectly, I check the high-res stellar model and it seems that after 7000 A it has a much coarser resolution.
If I generate a stellar model with higher resolution also between 7000-7600 SUNRISE should work?
How the wavelengths should be spaced?
Thanks a lot!
Giovanni
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