Revision: 330b09e367da
Branch: default
Author:
CCHa...@gmail.com
Date: Tue Apr 9 08:00:57 2013
Log: Edited wiki page Compiling through web user interface.
http://code.google.com/p/sunrise/source/detail?r=330b09e367da&repo=wiki
Modified:
/Compiling.wiki
=======================================
--- /Compiling.wiki Tue Apr 9 07:59:55 2013
+++ /Compiling.wiki Tue Apr 9 08:00:57 2013
@@ -14,7 +14,7 @@
* If you want to use the GPU-accelerated version, you need to install
the [
http://www.nvidia.com/object/cuda_home.html CUDA library and SDK] from
Nvidia. Sunrise should work with versions 3.2 and higher, but CUDA changes
pretty rapidly so it's possible newer versions won't work. Note that you
need a compute capability 1.3 or higher device, ie at least a GT200 card.
See further notes on building with GPU support at the bottom.
* If you want to run the Sunrise unit tests, you need the
[
http://unittest-cpp.sourceforge.net/ UnitTest++] unit testing framework.
(Test coverage is pretty small, mostly for the new octree functionality.)
-Finally, Sunrise depends on Patrik's utility library. This is now
available via Mercurial from [
https://bitbucket.org/lutorm/libpjutil
bitbucket.com]. This library needs the [
http://www.gnu.org/s/units/
GNU "units"] program, in addition to the libraries above. (Actually, it
only needs the `units.dat` file, but the easiest way to get it is to just
install the package. As of v2.0, this file is no longer included, so you
must download v1.88.)
+Finally, Sunrise depends on Patrik's utility library. This is now
available via Mercurial from [
https://bitbucket.org/lutorm/libpjutil
bitbucket.com]. This library needs the [
http://www.gnu.org/s/units/
GNU "units"] program, in addition to the libraries above. (Actually, it
only needs the `units.dat` file, but the easiest way to get it is to just
install the package. *Note* that as of v2.0, this file is no longer
included, so you must download v1.88.)
= Compiling Sunrise =