Tobeat Neji: to beat neji on naruto path of ninja use toad blade cut 3 times and make sure you have toad brand food pills. (But sometimes people say not to because its a waste of using the toad brand food pills.)
To defeat Orochimaru: to defeat orochimaru you have to use moves that are not wind style moves he is very easy if your characters are over 26 even if they use kunis he is easy for people below you should do everything you can so first make naruto do multi shadow clone jutsu then attack reguler then after like 5 or more he should fade
Zabuza on 2nd Part: I know some people are stuck on this part so I will answer your question their are two ways if you have lightning level two then this is for you first you choose#1 if sakura can take the recovery of her team and you like it attack the one closer to the water prison that is the real one after 20 turns of lightning and shadow clones he should die#2 or destroy the clone first then attack because he is totally helpless.
Gaara and the Sand Demon: For any body going up against Gaara and the Sand Demon if u want to kill them on your first try make all your guys lvl50 and higher.And to get Nine tailed fox spirit chakra go to hokages basement after u completed the game go to the fire clock and put all the scrolls on it and ripped scrolls then get it.
you have to beat all three of them the after you have to beat another gaara then the one tailed beast. Well first you face the trio (hard part if you ask me) then gaara almost shukaku then you fight shukaku completely transformed.
If you%26rsquo;re having trouble keeping track of the zillion or so Naruto games out there - and there%26rsquo;s no shame in it if you are - this is the one that%26rsquo;s a role-playing game with turn-based battles. This obviously has a huge effect on the pace of the game. You%26rsquo;d think a group of ninjas-in-training with all sorts of supernatural powers would need to be all about lightning-fast brawling (and stealth, but these aren%26rsquo;t exactly historically accurate ninjas and that%26rsquo;s a geek argument for another time), but quicksilver reflexes are unimportant here. Instead, what you want is a careful strategy.
Okay, not that careful. While there are more than 30 recruitable characters, your active party is only three characters, plus one alternate and one summonable spirit buddy. So basically, your strategy will mostly consist of hammering the basic attack, squeezing off magic/jutsu moves, and arranging your party members in the squares (your half of the battlefield is a 3x4 grid) least likely to get them kicked in the face. You know, wimpy sissies in back where they get a defense boost at the cost of some offense, spread everyone out if the boss has an attack big enough to hit multiple characters, etc. It%26rsquo;s meant for everyone, so those who%26rsquo;ve played grown up strategy RPGs will probably sleepwalk through everything that isn%26rsquo;t a boss battle. You%26rsquo;ll also get really sick of all the random battles.
One thing folks who played the first path of Ninja might be asking is %26ldquo;where in the Naruto storyline does this game take place?%26rdquo; Fair enough %26ndash; the first game covered about 80 episodes of the anime, which leaves almost 140 to go before you even get to the second, or Shippuden, series. However, the plot here seems to be new, and revolves around a spirit beast that has begun stomping around. Well, sort of stomping. You%26rsquo;ll see.
The point is, like the rest of this game, the story is okay. But just okay. And it only lasts maybe ten hours, though online-enabled multiplayer matches can extend that a bit. And to be honest, without more innovation (sorry, touch-screen minigames aren%26rsquo;t really new) it really doesn%26rsquo;t deserve to be any longer.
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