Aground Achievement Guide

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Kerrie Gingrich

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Aug 3, 2024, 5:59:59 PM8/3/24
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Welcome to IGN's complete list of Aground achievements and trophies including secret Achievements/Trophies. We've got everything you need to maximize your Gamerscore and/or deck out your trophy cabinet. Click on a Trophy or Achievement below to see a full guide.

Aground has no game servers, you have to directly connect to everyone you want to play with. Steam has an API for connecting with friends using their servers (and you're welcome to use your Steam key to use this feature), but if you want to connect with someone on the Itch.io version, you'll need to follow this guide to connect via IP address.

All you need to do is find the IP address assigned to you by your router. This is usually some variant of selecting your wifi connection and clicking properties/details (an IP address is four numbers separated by periods like 192.168.0.8). This site has a good guide with pictures to find it on all the operating systems Aground runs on: -to-find-any-devices-ip-address-mac-address-and-other-network-connection-details/

Write down the IP address, and then host a save on that computer (Multiplayer -> Host Game). On all other computers, select Multiplayer -> Join and enter the IP address for the host you wrote down earlier to connect. As long as the computers are on the same network, you should have no trouble connecting. Make sure you use the HOST's IP address you wrote down, not the IP address of the computer you are using to join.

Over the internet, you need to use your public IP address, not the one assigned by your router. Luckily, this is much easier to find - you can literally google search "my ip" and google will show you your public IP address.

There's one catch, unfortunately. If you're behind a router, then that router has to have port forwarding set up, or no one will be able to connect to you via public IP. If you're curious, this is because routers can have many devices connected to them, but there's only one public IP address, so it doesn't know which computer someone is trying to connect to.

Setting up port forwarding varies from router to router, so I can't give an exact guide, but this guide works for many of the more popular routers: -port-forwarding-guide/ (google search your router if you don't see it in that list). For Aground, you'll need to forward port 16124 (TCP) and port 16125 (UDP) to your computer. Your internal IP address is the one assigned by your router that I explained how to obtain above. Make sure the internal and external port numbers match for the two entries (if your router asks for it). Luckily, you only have to set up port forwarding once, and then you'll be able to host as many Aground multiplayer games over the internet as you want.

Once port forwarding is set up, all you have to do is host a save and share your public IP address to everyone you want to join (keep in mind, that your IP address can help people identify you, so don't share it with complete strangers). They can enter that address to join your game, just like above.

Certainly! When you click Join, the first option in the games list is "Join Other..." Select that, and you'll get the same connect by IP address window as in the itch.io version. You can even play with a friend using the same steam copy if you tell steam to go offline and connect via IP (obviously, I'd prefer if all players buy the game, but I won't complain if you want to play with friends in a LAN party using one copy of the game). While steam is offline, you can't connect to players via steam and achievements won't sync, but achievements will sync the next time you run the game with steam online - just make sure you don't actually go offline, just set steam to go offline.

1. The O. N. I. 250 Series - Post-Mortems on Enemy Submarines - consist of intelligence obtained from the sinking or capture of enemy submarines. The suffix G, I, or J indicates whether the submarine is German, Italian, or Japanese.

2. In preparing this series of pamphlets, of which it is hoped there will be many, all information considered to be of value or interest to the naval service is included. While all the material does not relate directly to enemy submarine operations and personnel, it is in effect the intelligence which has been gathered in the course of antisubmarine operations.

3. This publication, like those which are to follow, is Confidential. Many of the data were formerly classified as Secret. But, the classification has been lowered in order that the service at large may benefit from the information collected and presented herein. While no accountability is required, attention is incited to the fact that the intelligence contained in this series must he safeguarded in accordance with the strict and literal interpretation of its classification. The information compiled in this series can be of too great assistance in our operations at sea to hazard the loss of a source at once so important and so irreplaceable.

U-595 was caught on the surface and attacked by British aircraft in the Mediterranean, off Cape Tones, northeast of Oran, Algeria, on the morning of November 14, 1942. Upon diving and finding herself unable to stay submerged because of the damage sustained, she surfaced and made for land. After a run of about 4 hours under constant air attack, she ran aground and was scuttled off Cape Khamis, about 70 miles northeast of Oran.

The entire complement escaped from the U-boat and survives. One rating became separated from his companions and was picked up by a British destroyer and taken to England; 4 officers and 40 men swam ashore. On their way inland they met a French officer, to whom they surrendered their arms under the impression that he was an ally. He took them to the nearby village of Picard, fed them, and assigned them to a large garrison room in which they went to sleep guarded by French colonial soldiers. They were awakened at about midnight to find themselves surrounded by a United States Army tank unit. They were made United States prisoners and the next day were taken to Oran. Here they were put aboard a United States Army transport for transfer to the United States, and they arrived in this country on November 30, 1942.

In the matter of security the crew of U-595 gave ample evidence of thorough indoctrination both during training and at the hands of their officers. Their morale, however, was not too high in all cases, and it was eventually possible to elicit a considerable amount of information. The interrogation was aided materially by the capture of the diary of Leutnant zur See 1 von Horstig, which he foolishly retained on his person after mutilating it only slightly. Numerous letters and photographs, as well as many small personal articles, were found on both officers and men. The interrogation was conducted and this account written without the aid of action reports, none of which was available at the time.

U-595 was commanded by Kapitnleutnant Jrgen Quaet-Faslem. He is 29 years old and belongs to the naval term of 1934. He was formerly attached to the Air Force, having served in that branch from his midshipman days. However, like many others, he had recently transferred to the U-boat Arm, and U-595 was his first command. He is married and the father of two children, and lives on an estate (Rittergut) near Weimar in Thuringia. He once complained to a friend that during the first year of his marriage he had seen his wife only 2 weeks.

Quaet-Faslem was among the less pleasant of the U-boat captains so far encountered. He was bitter, taciturn, and barely civil, and the hatred in his eyes was apparent to all who talked to him. All attempts at conversation with him were futile. He seemed sunk in grief and gloom, and interrogators got the impression that he was reproaching himself for the loss of his boat and its incomplete destruction. The impression that this might be the case was strengthened by occasional frank accusations and more frequent veiled insinuations by his crew about his carelessness, inefficiency, and cowardice.

The next ranking officer aboard U-595 was the Engineer Officer, Oberleutnant (Ing.) Emmerich Freiherr von Mirbach. Von Mirbach is 24 years old and is a native of Berlin. He entered the Navy as an engineering cadet in 1937. In 1938 he was serving aboard the Schleswig-Holstein, on which he made cruises to Central America, the Azores, and England, and on May 1, 1940, he was commissioned as Ensign for engineering duties only (Leutnant (Ing.)). He is a younger cousin of Goetz Freiherr von Mirbach, celebrated torpedo boat (S-Boot) commander who wears the Knight's Cross of the Iron Cross for allegedly sinking a destroyer and three large armed merchant vessels in the English Channel. Von Mirbach was affable and only moderately security conscious. He was, however, disliked by most of the crew, some of whom called him a martinet. He was prevented from unbending more than he did by the dominance of his commanding officer.

The Second Watch Officer (2 W. O.) was Leutnant zur See Horst Eberhard von Horstig, of Hamburg. He is the son of Major General Ritter von Horstig. He is only 21 years old and is not mentioned in the 1940 German Navy List. Little was learned about him, for he was adamantly security conscious in spite of his indiscretion in allowing his diary to be captured. He was probably also quite ineffective otherwise as an officer, for he forgot to take aboard the charges for the S. B. T. as U-595 left for her last cruise, and it was from his lookout sector that the attacking plane approached without being detected. He was not well thought of by those of the crew who would speak of their officers.

The crew of U-595 consisted of 15 petty officers and 20 enlisted men. It was a better trained and more experienced crew than some that have been encountered recently. The petty officers had all had a number of years of service and impressed interrogators as knowing their business. The men had, with two or three exceptions, joined the Navy in 1941, most of them late in the year, but even they seemed to be comparatively mature U-boat men. Their average age was just over 20 years.

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