Enemy 2013

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Osman Blunt

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Jul 17, 2024, 3:36:38 AM7/17/24
to substuadumpee

The reason this was causing a bug was that every time a new enemy is created, the enemySprite variable is being updated to point to the new enemy. So every time you tried to destroy the enemy it would destroy whatever the most recently created one was instead of the one that was actually in the overlap event.

enemy 2013


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As a Christian, I think about this concept a lot. When I look out at the world, I see a lot of brokenness, a lot of sin. And a lot of human beings are acting in ways that are harmful to themselves and to each other.

I hear you. And so I share one more reason why we refuse to have an enemy, even if it makes it harder to raise money or tell compelling stories where we get to star as the hero fighting against dark forces.

In my last essay, I talked about treating everybody with respect by speaking the truth to them rather than telling them what they want to hear. We want to hear a story in which we are the good guys and our enemies are the bad guys. What we want to hear is that a scrappy non-profit version of David is about to launch a rock at a powerful Goliath.

What a gift, this new way of seeing and relating to Jesus. I can relate to so much of this. After denying many years of little-t trauma and then being hit head-on as an older adult, I am learning to accept that my definition of healing is not the same as his. But his is better.

This sounds so similar to challenges of living with drug addiction...it never goes away but surrendering to win is a useful tool for early days. And then to discover that there may yet be a gift in the trials & tribulations where a hint of gratitude can start to appear maybe. But to be at peace with the struggle, the battle, the war even is a victory of sorts. Thanks for writing...

For me this article abruptly cut short.I have read Sarah's book, This Beautiful Truth, that greatly expands the story she begins here. Loved ones in my family struggle with the spectrum of OCD.I highly recommend the book.But I have also wondered, more details like how often does he OCD plague her? What are the most practical tips or "treatments" she has found helpful. Does she believe that medicine is necessary long term and did counseling actually help?

This is the best article I have read from the Plough. Not an intellectual debate, but a humble and soul piercing testimony of Jesus Christ, our Savior. I look forward to more of this kind of article. God Bless this beautiful author for sharing.

This article gave me some new insight into how to look at OCD in my own life. I can definitely relate to her mind being her enemy. A counselor recently suggested to me that my mind was like a bully. I had never thought of it this way before, but it definitely resonated with me because that's exactly what my mind sometimes seems like.Now that I have read this article, I have been introduced to another way of looking at and treating my mind which I will definately consider and try to do as I continue to live with this illness.Thank you for the article!P.S. I hope that maybe the author can give a little more information on how treating her mind with compassion rather than the enemy has worked for her and helped her.

Thank you for this ... so beautiful, such a contrast to the standard approach. I am left wanting to hear more, understand more deeply. Our maker, our healer is so gentle. Blessings prayed for you, sister.

Thank you for such a vivid and honest portrait of your journey. How horrible it must have been to experience this and yet, in Christ, you use your gift to offer a generous nourishment to those similarly wounded. Really, all the wounded. I was particularly grateful for your words on power. It's something on my mind lately as I acclimate to my home country after 14 years away. A wonderful read to start my day.

As I grew older, the scenes in my mind spilled into words that I began to scrawl into half-baked poetry and tentative stories about kindly unicorns, then adventure tales, then yearning, windswept epics. As I stood at the cusp of adulthood, I found that my imagination led me into wide, starlit spaces within my own heart, where I lay hushed and wakeful in the long evenings, reaching toward a mystery I desired with all my being.

I was seventeen when my mind became my enemy. I still find it hard to describe the experience of mental illness, of having a psyche you cannot control. From one day to the next, I found that this friend of my childhood bombarded me with almost uninterrupted images of explicit violence, sexual perversion, and disaster. The images were vicious; I could not look at someone I loved without seeing him or her entangled in a horror scene. What I saw was so real, evoking such a physical reaction of panic and such a pervasive sense of shame that I became almost unable to cope with normal life. I barely slept. I withdrew from my plans for college. My sense of self disintegrated. My health broke. My mind, this most intimate of companions, had become my enemy, and she was formidable.

But it also meant that a central aspect of my coping mechanism was to treat my mind as my enemy. I was taught to interact with my mind in terms of hostility: as something I must resist, fight, subdue. This was a battle and my mind was my foe. My prayers reflected this. I took all the frayed faith of my childhood I could grasp and asked God to subdue, or change, or obliterate the broken part of my mind. This idea was encouraged in me by Christian counselors who linked my illness to demonic influence, and by psychiatrists who told me that medication would subdue the beast within me. The subtext to every formal conversation regarding my illness was the assumption that the right combination of medication and therapy could control my unruly psyche. Because, in the parlance of those specialized worlds, my fractured, rebellious mind was my enemy, something to be beaten into submission.

Loving my sick mind was also unimaginable to me because the enemy language I learned to describe my mind fit quite closely with the language of spiritual combat I heard so often in church settings. I heard suffering described as a foe to be overcome, defeated. Sometimes I felt I was just doing something wrong; if I could just pray the right prayer, or enact the correct number of spiritual disciplines, or exist (somehow) more victoriously, then my illness would retreat like a vanquished army in the face of a greater power.

But my prayers went unanswered. You cannot heal a broken psyche by destroying it. I gradually discovered that the imagination I had loved in my youth still ached and sang even in the midst of darkness. I found that, almost against my will, God drew me back into the beauty and creativity that had illumined my childhood. Celtic music provoked the ancient and wild joy I had once known. I found that novels led me back to the inward spaces of hope and dreaming I had once inhabited, that fragments of poetry waited for me to form them, that stories hovered on the edge of my consciousness when I sat alone. They came to me like food to the starving.

Better than any mythical Aragorn, Jesus actually came and stood human and vulnerable among us. He came by the back door, with the hands of a healer, and he loved us even when we were his enemies. He stood among us, pouring out his life to heal broken minds and diseased bodies, evil hearts and twisted souls, setting free the enemies who would become his redeemed people.

ok. so basically ijust want the enemy to constantly in a specific direction like player has to dodge the bullets to get past. i have an animation already in for enemy movement its just getting the projectile to actually move i would like. if that makes sense

I am running into some issues following some 3D navigation tutorials. I am trying to have my robot enemy follow the player around, but for some reason instead of going to the next navigation point, it is trying to go straight to the player, meaning if there is a wall in between the player and robot, the robot will not navigate around the wall and will keep pushing against the wall. I have the navigation debug on, and the red lines do try to navigate the robot around walls, but the robot simply does not follow this line for some reason.

The NavigationAgent path_desired_distance and target_desired_distance control when an agent moves the internal path index to the next path point. If this distance is very large agents can skip corners.

You want that desired distance value as small as possible just so your agent does not over- or undershoot path positions all the time when the agent update happen on the physics tick. A slow moving agent with a fast physics tick rate can use smaller values while a fast moving agent with a low physics tick rate will need a much larger value.

If you agent can not follow the path very close, e.g. gets pushed by physics collision or follows avoidance velocities, the desired distances might also need to be increased to avoid backtracking to overshoot path positions.

In your script you use Node3D.translate(), that changes the nodes position as an offset, but you also use CharacterBody3D physics move_and_slide() movement based on velocity that also changes your node position with physics.

Immediately after the bombing of Pearl Harbor, President Roosevelt issued Presidential Proclamations 2525, 2526, and 2527 to authorize the United States to detain allegedly potentially dangerous enemy aliens. The FBI and other law enforcement agencies arrested thousands of suspected enemy aliens, mostly individuals of German, Italian, or Japanese ancestry, living throughout the United States.

The Department of Justice oversaw the processing of the cases and the internment program. Although many were released or paroled after hearings before a local alien enemy hearing board, for many the adversarial hearings resulted in internment that, in a few cases, lasted beyond the end of World War II. Of those interned, there was evidence that some had pro-Axis sympathies. Many others were interned based on weak evidence or unsubstantiated accusations of which they were never told or had little power to refute. Often families, including naturalized or American-born spouses and children, of those interned voluntarily joined them in internment.

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