I am writing a client-side Swing application (graphical font designer) on Java 5. Recently, I am running into java.lang.OutOfMemoryError: Java heap space error because I am not being conservative on memory usage. The user can open unlimited number of files, and the program keeps the opened objects in the memory. After a quick research I found Ergonomics in the 5.0 Java Virtual Machine and others saying on Windows machine the JVM defaults max heap size as 64MB.
DOWNLOAD >> https://ckonti.com/2yMRQh
I could increase the max heap size using command line option to java, but that would require figuring out available RAM and writing some launching program or script. Besides, increasing to some finite max does not ultimately get rid of the issue.
Ultimately you always have a finite max of heap to use no matter what platform you are running on. In Windows 32 bit this is around 2GB (not specifically heap but total amount of memory per process). It just happens that Java chooses to make the default smaller (presumably so that the programmer can't create programs that have runaway memory allocation without running into this problem and having to examine exactly what they are doing).
So this given there are several approaches you could take to either determine what amount of memory you need or to reduce the amount of memory you are using. One common mistake with garbage collected languages such as Java or C# is to keep around references to objects that you no longer are using, or allocating many objects when you could reuse them instead. As long as objects have a reference to them they will continue to use heap space as the garbage collector will not delete them.
In this case you can use a Java memory profiler to determine what methods in your program are allocating large number of objects and then determine if there is a way to make sure they are no longer referenced, or to not allocate them in the first place. One option which I have used in the past is "JMP"
If you determine that you are allocating these objects for a reason and you need to keep around references (depending on what you are doing this might be the case), you will just need to increase the max heap size when you start the program. However, once you do the memory profiling and understand how your objects are getting allocated you should have a better idea about how much memory you need.
In general if you can't guarantee that your program will run in some finite amount of memory (perhaps depending on input size) you will always run into this problem. Only after exhausting all of this will you need to look into caching objects out to disk etc. At this point you should have a very good reason to say "I need Xgb of memory" for something and you can't work around it by improving your algorithms or memory allocation patterns. Generally this will only usually be the case for algorithms operating on large datasets (like a database or some scientific analysis program) and then techniques like caching and memory mapped IO become useful.
Big caveat ---- at my office, we were finding that (on some windows machines) we could not allocate more than 512m for Java heap. This turned out to be due to the Kaspersky anti-virus product installed on some of those machines. After uninstalling that AV product, we found we could allocate at least 1.6gb, i.e, -Xmx1600m (m is mandatory other wise it will lead to another error "Too small initial heap") works.
No idea if this happens with other AV products but presumably this is happening because the AV program is reserving a small block of memory in every address space, thereby preventing a single really large allocation.
One other potential source of this error arises with applications that make excessive use of finalizers. If a class has a finalize method, then objects of that type do not have their space reclaimed at garbage collection time
After garbage collection, the objects are queued for finalization, which occurs at a later time. finalizers are executed by a daemon thread that services the finalization queue. If the finalizer thread cannot keep up with the finalization queue, then the Java heap could fill up and this type of OutOfMemoryError exception would be thrown.
One scenario that can cause this situation is when an application creates high-priority threads that cause the finalization queue to increase at a rate that is faster than the rate at which the finalizer thread is servicing that queue.
By default for development JVM uses small size and small config for other performance related features. But for production you can tune e.g. (In addition it Application Server specific config can exist) -> (If there still isn't enough memory to satisfy the request and the heap has already reached the maximum size, an OutOfMemoryError will occur)
Note that the JVM uses more memory than just the heap. For example Java methods, thread stacks and native handles are allocated in memory separate from the heap, as well as JVM internal data structures.
Easy way to solve OutOfMemoryError in java is to increase the maximum heap size by using JVM options -Xmx512M, this will immediately solve your OutOfMemoryError. This is my preferred solution when I get OutOfMemoryError in Eclipse, Maven or ANT while building project because based upon size of project you can easily ran out of Memory.
I read somewhere else that you can try - catch java.lang.OutOfMemoryError and on the catch block, you can free all resources that you know might use a lot of memory, close connections and so forth, then do a System.gc() then re-try whatever you were going to do.
If you need to monitor your memory usage at runtime, the java.lang.management package offers MBeans that can be used to monitor the memory pools in your VM (eg, eden space, tenured generation etc), and also garbage collection behaviour.
The free heap space reported by these MBeans will vary greatly depending on GC behaviour, particularly if your application generates a lot of objects which are later GC-ed. One possible approach is to monitor the free heap space after each full-GC, which you may be able to use to make a decision on freeing up memory by persisting objects.
Ultimately, your best bet is to limit your memory retention as far as possible whilst performance remains acceptable. As a previous comment noted, memory is always limited, but your app should have a strategy for dealing with memory exhaustion.
Note that if you need this in a deployment situation, consider using Java WebStart (with an "ondisk" version, not the network one - possible in Java 6u10 and later) as it allows you to specify the various arguments to the JVM in a cross platform way.
I faced this issue because of my Hikari Connection pool (when upgraded to Spring boot 2.4.*) was full and not able to provide connections anymore (all active connections are still pending to fetch results from database).
One option is to do a transparent file close & open when they switch tabs (you only keep a pointer to the file, and when the user switches tab, you close & clean all the objects... it'll make the file change slower... but...), and maybe keep only 3 or 4 files on memory.
Other thing you should do is, when the user opens a file, load it, and intercept any OutOfMemoryError, then (as it is not possible to open the file) close that file, clean its objects and warn the user that he should close unused files.
Your idea of dynamically extending virtual memory doesn't solve the issue, for the machine is limited on resources, so you should be carefull & handle memory issues (or at least, be carefull with them).
--> Keep on mind that if you put something into a collection and afterwards forget about it, you still have a strong reference to it, so nullify the collection, clean it or do something with it... if not you will find a memory leak difficult to find.
--> Maybe, using collections with weak references (weakhashmap...) can help with memory issues, but you must be carefull with it, for you might find that the object you look for has been collected.
Adoption of the 2010 Standards also establishes a revised reference point for Title II entities that choose to make structural changes to existing facilities to meet their program accessibility requirements; and it establishes a similar reference for Title III entities undertaking readily achievable barrier removal.
State and local government facilities must follow the requirements of the 2010 Standards, including both the Title II regulations at 28 CFR 35.151; and the 2004 ADAAG at 36 CFR part 1191, appendices B and D.
If the start date for construction is on or after March 15, 2012, all newly constructed or altered State and local government facilities must comply with the 2010 Standards. Before that date, the 1991 Standards (without the elevator exemption), the UFAS, or the 2010 Standards may be used for such projects when the start of construction commences on or after September 15, 2010.
(1) Each facility or part of a facility constructed by, on behalf of, or for the use of a public entity shall be designed and constructed in such manner that the facility or part of the facility is readily accessible to and usable by individuals with disabilities, if the construction was commenced after January 26, 1992.
(i) Full compliance with the requirements of this section is not required where a public entity can demonstrate that it is structurally impracticable to meet the requirements. Full compliance will be considered structurally impracticable only in those rare circumstances when the unique characteristics of terrain prevent the incorporation of accessibility features.
(ii) If full compliance with this section would be structurally impracticable, compliance with this section is required to the extent that it is not structurally impracticable. In that case, any portion of the facility that can be made accessible shall be made accessible to the extent that it is not structurally impracticable.
b1e95dc632