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Can the modeline provide support for unicode in some way? There are some characters
(such as the japanese ones) that just do not show up. Or is it because it lacks fallback fonts?
Szos
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Sep 17, 2023, 7:09:20 AM9/17/23
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The mode line uses bitmap fonts by default; if you have a bitmap font that supports those characters you can use it. However you can also use other fonts by loading either the cl truetype system[1] or the freetype systems[2]. The font is set with the function SET-FONT.
> The mode line uses bitmap fonts by default; if you have a bitmap
> font that supports those characters you can use it. However you
> can also use other fonts by loading either the cl truetype
> system[1] or the freetype systems[2]. The font is set with the
> function SET-FONT.
>
> Can the modeline provide support for unicode in some way? There are some characters
> (such as the japanese ones) that just do not show up. Or is it because it lacks fallback fonts?
>
>
>
>
> The mode line uses bitmap fonts by default; if you have a bitmap font that supports those characters you can use it. However you can also use other fonts by loading either the cl truetype system[1] or the freetype systems[2]. The font is set with the function SET-FONT.
>
> [1] https://github.com/stumpwm/clx-truetype >
> [2] you will need two systems: https://github.com/dmb2/stumpwm-freetype-fonts and https://github.com/dmb2/clx-ft2-renderer >
> On September 17, 2023 3:05:08 AM UTC, maschine...@disroot.org wrote:
>>Can the modeline provide support for unicode in some way? There are some characters
>>(such as the japanese ones) that just do not show up. Or is it because it lacks fallback fonts?
>>
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Thankyou. It turned out not of the fonts i was using supported the
characters i needed. clx-truetype was enough, though.
(by the way, i'm still trying to figure out how to properly interact
with mailing lists, so if i mess it up i say sorry in advance!)