Ifyou read my original Final Fantasy XIV Steam Deck article, you saw how well the game ran back then. With the Final Fantasy XIV: Dawntrail release and 7.0 graphics update, Final Fantasy XIV looks better than ever before across the board, but performance has taken a hit. On similar settings, the game can now drop to 30fps during busy boss fights, and during a stress test moving into first person even resulted in sub 30fps. Having turned down shadows a bit more, it holds the 30fps or higher target well. This is with dynamic resolution enabled.
Based on this page the Framework 16 with the integrated graphics alone should be between the minimum and recommended specs for the graphics card and way better than the recommended for all other categories.
I found this article which covers iGPU performance for FF14. They report a 780M in an AMD 7840U getting 70fps on average on the laptop preset. I am willing to believe it. They show a 12700H getting around 35fps which is about what my laptop with a 13700H/Iris Xe hits when running the game on laptop settings at 2560X1600. The 780M is supposed to have roughly twice the performance of Iris Xe so that tracks almost perfectly here.
Out of curiosity for the graphics upgrade it looks like Square Enix will not be dropping PS4 support for FF14, so we can expect the game to run (hopefully) acceptably on the PS4 after the 7.0 update. That gives us some baseline because we can compare the PS4 GPU and the Radeon 780M. The 780M has fewer compute units but is much newer silicon with theoretically better performance listed. The newer minimum specs on the PC listing are higher but so long as they are maintaining PS4 support I suspect iGPUs will do fine with the game.
Dawntrail is the next Final Fantasy 14 expansion pack planned for release later this summer. While Final Fantasy 14's new Pictomancer and Viper jobs, playable female Hrothgar, and the new zones, dungeons, and raids in Tural are exciting, one of the biggest changes coming in Dawntrail is the massive graphics overhaul.
During the last Fan Festival in Japan, players got a good look at the character models for each playable race in Final Fantasy 14, and what they are going to look like after this graphics update. It revealed side-by-side examples of every different player character model, from Midlander Hyur to Hrothgar, showing how much they will all be changing. While some, like the male Lalafell, have only minor changes, examples like the female Elezen and Au Ra show some impressive improvements.
Final Fantasy 14 is readying up to release its massive Dawntrail expansion and 7.0 update this July, featuring a gorgeous graphical overhaul that shows how far the MMO has come since its rebirth over 10 years ago.
Publisher Square Enix released a trailer to show off the game's fancy graphics update that's coming alongside the next expansion, where we can see improved lighting, overhauled textures, and vastly more detailed materials. Some Jobs appear to be enjoying new animations too. See for yourself below.
The above trailer gives us a pretty beefy idea of what Final Fantasy 14 will look later this year as the camera sweeps through big landscapes and zooms into finer character details. The Final Fantasy 14: Dawntrail benchmark will be available tomorrow, April 14, so you can see how well your PC can run the hefty improvements.
Dawntrail is certainly a looker from everything we've seen so far, but producer Naoki 'Yoshi-P' Yoshida also jumped on a livestream to emphasize just how dramatic the changes will be. The side-by-side comparisons begin at roughly the 2-hour mark or you can find a quick embedded clip below that compares the same environment from 6.58 to the improved version in 7.0.
Yoshida previously expressed regret over how the game lit darker-skinned characters, acknowledging the MMO was "bad" at displaying certain skin tones properly. This upcoming update aims to rectify such criticisms, but we won't know how it shakes out until Dawntrail sets sail this summer. Things are certainly looking up, though.
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
I recently upgraded my PC from a GTX 1080 to an RX 7900 XTX. The performance boost is massive however the graphics / shaders are very grainy and I'm hoping to get help finding a solution. The grainy look is visible on every game I have played on (Satisfactory, Boulders Gate 3, FFXIV, Cyber Punk, Starfield, MSFS). And though the gameplay has been really nice, the graphics and grainy look has been distracting me and feels bad. I appreciate any assistance!
Turn off Image sharpening .. I think that was the setting that caused what you are describing'ish that I messed with back when I was running a 5700xt and thought Hunt:Showdown looked "grainy".. it's been off ever since
After spending most of the day trouble shooting it is the Anti Aliasing and Sharpening. I'm just happy its not an issue with the graphics card, but also annoyed I cant simply set everything to "Ultra" and have the game be ready to go.
When I learned my favorite time-sink MMO, Final Fantasy XIV, was getting a graphics overhaul with the new Dawntrail expansion, I decided I needed to find out exactly what hardware would give me the best experience with the updated textures.
Final Fantasy XIV: Dawntrail is the 7th iteration of the Square Enix MMO, though the 1.0 version of the game is no longer playable, and for good reason. However, the revamped 2.0 base game and five subsequent expansions are all still playable. And as the 7.0 iteration begins its post-launch life cycle, we're looking at the hefty graphic update that came alongside the Dawntrail launch.
While I would have loved to test absolutely every possible system I could get my hands on, I decided to stick to the more common configuration options out of deference to you, dear readers. I'm not writing for an audience made up exclusively of my own clones, after all.
So we're pitting the PlayStation 5 graphics against the Nvidia RTX 4080 and the RTX 4060 to see just what platform has the best graphics. To keep things as close to repeatable as possible, I ran the same level 85 dungeon, "The Skydeep Cenote," on the same character, on the same job, with the same party of NPC companions. Outside of a benchmark, this is as close as I could get to scientific evaluation of the game.
Sony's PlayStation 5 may have older hardware compared to brand new gaming PCs, but the 3.5 GHz AMD Zen 2 processor, 10.3 teraflop RDNA 2 graphics card, and 16GB of memory still manage to provide a seamless gaming experience. Sure, you may be capped at a 120Hz refresh rate, but most games don't manage to push that number that high.
The graphics update for FFXIV: Dawntrail is mainly centered around character hair and face textures, the appearance of skin and hair on characters, the appearance of metallic material on specific gear, the appearance of fog, the appearance of water and waves, the appearance of distant terrain, soft shadows, shadows used in the background of some cutscenes, and changes in lighting due to the passage of time. So, a lot of the tweaks are subtle, but when you take a moment to look at characters in closeups, it becomes obvious how much more detail is captured in the 7.0 graphics update.
I used the Lenovo Legion Pro 7i (Gen 9) for my RTX 4080 laptop. With an Intel Core i9-14900HX processor, Nvidia RTX 4080 GPU, and 32GB of memory the Pro 7i should be more than powerful enough to handle a game that re-launched in 2013. And it is, don't get me wrong. The game plays smoothly even with the graphics settings toggled to Desktop (High) settings, though I primarily played with the Laptop (High) preset enabled on the Legion Pro 7i.
I used the Dell XPS 14 OLED as my RTX 4060 machine. With an Intel Core Ultra 7 155H, Nvidia RTX 4060 GPU, and 32GB of memory, the Dell XPS 14 may not be a gaming laptop, but it can do some basic gaming. One thing I noticed with the XPS 14 was that I had to toggle my graphics settings down to the Laptop (Standard) preset to avoid some stuttering, especially as the laptop got hotter after a lot of use or in high-traffic areas where server connection issues could easily crop up.
Everyone is going to game on the platform they like best, whether that's a fully future-proof desktop PC with an Nvidia RTX 4090 GPU, a premium laptop with a discrete graphics card like the XPS 14, a high-end gaming laptop with an RTX 4080 like the Legion Pro 7i, a PS5, or even a MacBook Pro.
But if, like me, you have options, it's always good to know what the best version of a game is. And for Final Fantasy XIV: Dawntrail, you can't beat the combination of top-tier graphics and low price-point of the PlayStation 5. After all, a $499 console is a bargain compared to a $3,000+ gaming laptop or custom desktop PC. And despite the extra power of the RTX 4080 in the Legion Pro 7i (Gen 9), there isn't much visible difference between the 4080 and the PS5's RDNA 2 GPU.
A former lab gremlin for Tom's Guide, Laptop Mag, Tom's Hardware, and Tech Radar; Madeline has escaped the labs to join Laptop Mag as a Staff Writer. With over a decade of experience writing about tech and gaming, she may actually know a thing or two. Sometimes. When she isn't writing about the latest laptops and AI software, Madeline likes to throw herself into the ocean as a PADI scuba diving instructor and underwater photography enthusiast."}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Madeline RicchiutoSocial Links NavigationStaff WriterA former lab gremlin for Tom's Guide, Laptop Mag, Tom's Hardware, and Tech Radar; Madeline has escaped the labs to join Laptop Mag as a Staff Writer. With over a decade of experience writing about tech and gaming, she may actually know a thing or two. Sometimes. When she isn't writing about the latest laptops and AI software, Madeline likes to throw herself into the ocean as a PADI scuba diving instructor and underwater photography enthusiast.
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