the dot pattern from the kinect is more like a gray code in that it
provides an absolute position / unique correspondence, not like phase
shift which requires unwrapping. but this still means high frequency
structures (details) are problematic when they're more fine than the
dot pattern.
and yes i still haven't used R3DS so i can't attest to ease of use,
but i've worked with the author to understand certain technical
challenges he ran into -- and i'm sure it's at least as good as other
structured light solutions out there.
elliot's exactly right about my software being "a set of toys to
understand 3d scanning, rather than an accurate tool". i'd look to
things like reconstructme or DAVID for low cost solutions, and R3DS if
you have a projector and camera to work with.