Thoughts below, in CAPS, but not yelling -- only to break them out
from the body text.
On Mar 31, 2:20 pm, Ken Stevens <
khstev...@gmail.com> wrote:
> Due to the game's simple rules about units carrying other units (there
> is no "load" command) I think cargo planes have now made helicopters
> irrelevant.
>
HELOS CAN FLY OFF CARRIERS. THIS GIVES QUITE A GOOD CAPABILITY.
> I'm not sure how to best address this. I could buff helis--maybe
> increase their attack/ammo from 3/1 to 5/2. Perhaps increase their
> range to match fighters (from 12 to 16).
INCREASED RANGE AND ATTACK AGAINST TANKS ONLY WOULD BE A GOOD CHANGE,
I SUGGEST.
>
> Another change that I think would be realistic is to prevent bomber
> damage from ever taking a land unit below 1hp.
HISTORICALLY, THE ALLIES USED MEDIUM AND HEAVY BOMBERS TO DESTROY EVEN
SS TANK UNIT IN WW II. ONCE ONE HAS AIR SUPERIOTY ONE SHOULD BE ABLE
TO USE IT. A POSSIBLE COUNTER IS ANTI-AIRCRAFT BATTERIES - PORTABLE
ONES WHICH CAN MOVE WITH THE OFFENCE. THIS WOULD, ONE SUGGESTS, BE
QUITE REALISTIC -- AND FUN.
>
> Lastly, I could make helis immune to flak.
HELOS ARE VERY EASY FLAK TARGETS. YOU SHOULD REALLY LAND THE TROOPS
NEAR BY AND HAVE THEM MARCH IN. OR, JUST TO MAKE THINGS MORE
COMPLICATED ;-) WE COULD HAVE TRANSPORT (BIG) AND ATTACK HELOS...
>
> Or I could just drop the unit.
OR MAKE THEM CHEAPER -- THAT WOULD ENCOURAGE THEIR CREATION, I THINK.
>
> Thoughts?