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There's a difference?
Sure. The story is both the tale and how it's structured. Since he specifically pointed out that the grammatical and other aspects of making a story good (from the readability side) is what we had discussed, but not what makes a good story, I assume he is talking about the tale aspect of it (what story you're telling).
But then again, you know what they say about those who assume (makes an ASS out of U and ME).
Switch
But that's just because mostly, y'all think about super-powered
teenage lesbians. Which is, after all, something good to think about,
talk about, videotape...
So, say something about those things.
On Sep 21, 2010 2:29 AM, "EzzyB" <ez...@storiesonline.org> wrote:
It's about crafting a story.
My point is that we get so caught up in the mechanics of writing that
we forget to write good stories.
I had one editor send me three links describing why my text was
flawed. All three were to STYLE SHEETS (National Geographic, Chicago
News, and UPI). The English language is so fucked up each
organization has to have rules as to how it wants to write it! So why
do we spend so much time on 'how to write' instead of 'how to craft'?
We don't talk about loops and feeds and plot points and antagonist and
protagonists. We talk endlessly on the use of commas, or apostrophes
and words that in in 'ly'. The former make good stories, the latter
make good writing (depending on whose style sheet you believe).
EzzyB
On Sep 20, 11:30 am, Bad Fred <badfre...@gmail.com> wrote:
> Right. I still insist, if he wants to...
> <switch_bla...@hotmail.com>wrote:
>
> > > There's a difference?
>
> > Sure. The story is both the tale and how it's structured. Since...
It's about crafting a story.
News, and UPI). The English language is so fucked up each
organization has to have rules as to how it wants to write it! So why
Ezzy,
We have talked about all those things that come under the umbrella of
literary theory. We have even tried to "objectify" those elements or
characteristics -- outside of those conventionally required -- that
make great literature great. In other words, that certain something
that makes those works stand out from the merely very good. And, of
course, that led to a like discussion regarding art in general.
Zine
I'll comment a little on this if you don't mind. I think there's not a
huge problem in having characters who are mostly doing fine, and who are
not tragically flawed somehow. After all, I could go on and on with
titles of published and well regarded books where the protagonist or
his/her gang are like that. What it IMO requires is that they need to
confront more interesting problems.
An Alexander the Great character is interesting not because he's flawed
and hubristic (IMO) but because he has a very serious thing to do:
conquer the world. Now, if you placed someone like Alexander (or Ender,
from Ender's game) in the typical teen drama about getting rid of the
school bully, that'd hardly do justice to their characters, it'd be
boring, etc.
--Vanquished.
-- I pledge allegiance to the Constitution of the United States of America, and to the republic which it established, one nation, from many peoples, promising liberty and justice for all. Feel free to use the above variant pledge in your own postings. Tim Merrigan
>I dislike the nasty bits. I simply couldn't write onstage action that
> 3. Keep the action onstage,
involved the abuse of a child so I flashed back to it. I'm not sure
if that makes me a bad writer or just a coward in that area but I
definitely fudged in this area to avoid my own discomfort.
Oh dear GOD! You got me on this one. My last story was called
>
> In a later book he adds, "Don't be clever. Do the obvious thing."
>
'Anita's Rescue' and man did I ever get too clever with that. It was
intentionally meant to have a dual meaning (Anita's rescue of or
Anita's rescue by). It was also supposed to be the second story of
mine to end with the title (in this case Anita's rescue of). Yeah
clever right? Almost no one understood and I'm constantly explaining
it. If you have to explain it, that means you didn't do it right the
first time, so I'm guilty of this.
That being said you HAVE to twist things up a bit. We're back to
number one again. How can you do the obvious and break routines at
the same time?
Sure. I'll buy it. I'm not sure whee to go from there.
On Sep 23, 2010 2:11 AM, "The Black Knight" <cm0...@hotmail.com> wrote:
Bad Fred allegedly wrote:
> So, pick morphine because the first two are too horrible. So, he passes...
I do want to add, it's a bit silly for Ezzy to be taking this as advice, since his numbers like triple mine easily. He must be doing something right.
(I mean, I haven't liked his stuff. But I don't think he should care what I think. I'm one guy with rather particular taste.)
I see this more as conversation and sharing.
On Sep 23, 2010 1:48 AM, "Bad Fred" <badf...@gmail.com> wrote:
A lot here! I'll make a couple points now (just off a plane and running on 2 cylinders.)
I'll think I'll do the "intersperse my text" thingy. I hope it's readable.
On Wed, Sep 22, 2010 at 6:40 PM, EzzyB <ez...@storiesonline.org> wrote:
>
> >
> > 3. Keep the action...
Keep in mind, Johnstone is talking about drama, so you have to filter what he says. By "keep the action on stage" he wants to avoid actors chatting about other characters, in effect, actors *telling a story*. They should *act out* a story. This gets a little trickier in prose, since we can get away with that. Anyhow, it certainly does not require that you *show everything*. Just that, if something is important and dramatic, show *it*.
>
>
> >
> > In a later book he adds, "Don't be clever. Do the obvious thing."
> >
>
> Oh dear GOD!...
Keep in mind, being too "clever" is a big problem in improv theater. Folks don't want to seem banal, so they do something "avant garde" like pretending to puke whenever someone mentions a type of bird, or some other stupid shit.
"Be obvious" is his way to combat that tendency. For a fiction writer, I think it simply means to keep in mind there is a "sphere of expectation", and if you step way out of that, they'll shake their heads and wonder what they're reading.
It doesn't mean you shouldn't -- you know -- actually be clever. Just don't force it.
Anyhow, what I take from it is that it's fine to build up a scene, then have what *should* happen just happen. My present thing (a non BadFred thing) has the heroine pointing her gun at her enemy for several paragraphs while his associates abandon him, bystanders flee, her g/f calls their commanding officer, she gets permission.
Then she fucking shoots his ass. I think it reads very well.
>
> That being said you HAVE to twist things up a bit. We're back to
> number one again. How can y...
A couple of his examples:
Two guys climb a mountain. A documentary, but not a story. They find a crashed plane with survivors. A story.
A guy and girl argue. Totally routine. Boring. In the middle of the argument, she jabs a syringe into his neck then hides in the bathroom. Routine broken.
Canceling: The fluid was just saline. He gets better and they make up.
Clever: The fluid was guava juice and he grows a tail. (This could happen in improv.)
Obvious: hepatitis? HIV? morphine?
So, pick morphine because the first two are too horrible. So, he passes out. Blue lips barely breathing. Dump him at the hospital? Boring.
Do the obvious thing. I'm not sure what it is though. Any suggestions?
Ok, granted, perhaps I should concede defeat :-) I suppose my point is
there has to be some form of balance, otherwise the conflict which
drives the story (and I very much think conflict, internal or external
to the characters, has to drive the story) would be very diluted. So in
this case it's no longer Ender against the bully, it's more like Ender
against the whole social matrix that made the bully possible so to speak ;-)
Hell, now you've almost convinced me to write it, though I haven't
written fanfic thus far. :-)
--Vanquished.
I wouldn't ask these questions if I didn't think I had something to
learn BF. I don't always take advice, but I always read it and accept
it at face value. I'm learning the craft just like most of the rest
of us are. I'm more mainstream as far as readers go, and that
accounts for the numbers. That certainly doesn't mean I'm 'better'
than any writer on this forum.
A lot of us talk here daily, and a lot of us really don't care for the
subject matter the other writes. That's OK, it's not the writing,
it's just the subject matter (squicks or whatnot). I'm just tossing
out ideas to help me (and maybe other writers who read) get better at
what we do. Please don't think I'm some kind of prima-donna.
EzzyB
"Falling Down" was a GREAT example of this exact premise. (In term of,
it certainly was built on precisely the premise, rather than the
overall quality involved.)
I've said it before and I'll say
it again, if you aren't writing to be read then you are simply
masturbating at your keyboard.
Switch Blayde allegedly wrote:For me, [snip] have a character who *wants* things, and *does stuff* to get it.And -- and it's a BIG and -- has someone or something in his way.Except there's many, many different possibilities here. Consider: Man vs. Man - the really blatant 'hero/villain' setup Man vs. Environment - not just nature, could also be society, or a job setting, or... Man vs. Self - overcoming one's own ambivalence or some inner conflict... An example here: Morgan's "6 Month Turnaround" was (somewhat) criticized for lack of conflict, but the fact was that the conflict in the story was never really meant to be around the romance, but rather external to the romance. Now, the conflict(s) involved in improving the company were possibly too easily overcome... I notice many writers tend to make weak villains, so that seems to be a common problem. (I tried for a while to convince Aubie56, for instance, to make intelligent villains in his westerns. He never did buy into what I was telling him, though.) But strong villains make any story. What would Nightmare on Elm Street be if Freddy wasn't such a bad-ass, for example?
The point is, if people have to 'do stuff' to get what they want, there's always an obstacle. How difficult that obstacle is to overcome is really the only issue. If your main character is a Prince of Amber, just about anything he wants is easily enough obtainable, until he has to go up against a family member... just because no other obstacle is that much of a problem. Unless, of course, he has to fight his own nature to get what he wants.
(don't demean your readers, they don't like it).
masturbating at your keyboard. I simply don't understand those that
come on this forum saying 'I only write for me'. If you do it for you