Let me start off with how I enjoyed the expidition we conducted
wednesday night. It was good to start to get to know everyone and to
see our capabilities. We vanquished a small horde of goblins to
include a goblin shamen, took a goblin prisoner and discovered that
the water supply is contaminated. However, I think that we can do
better with a little for-planning before we set out from the towns'
gates.
We know that the goblins in these parts like to use traps and that
they do have either divine or arcane spell ability within their
ranks. So before we go charging in to attack, it would be wise of us
to perhaps "recon" or "scout" the area first. We have several capable
adventurers here that can handle that I believe. I propose that
shortly after we leave the town gates that we send one or two of the
scouts ahead of the main group about forty or fifty feet. Their job
would be to simply provide an early warning of a goblin camp for
example, determine how many goblins are there and to get a description
of the terrain and any other hazzards, and report back to the main
group so we can all make a plan of attack.
Remeber that we are a team and the good people of Stonereach are
depending on us for their growth and survival in these chaotic and
harsh times. The floor is now open for everyones comments, input and
ideas, thank you.
Having said that, as of right now I am a Halfling rogue:
Hide: +11
Listen: +8
Move Silently: +10
Spot: +6
Should be pretty good at it.
There's also the option of course of ensuring that every party member
has a decent ranged weapon so that 8 or more shots are fired at
goblins from a reasonably safe distance everytime.
--Bill
A further note on the scout thing. My base speed in medium armor is
20 feet, so if the scouts get into trouble (i.e. an ambush) at 40 feet
in front I could make a charge attack and be with them in 1 round as
well as anyone else who has a base speed of 20 feet (or more). This
way the scouts would not be in too much danger or be all alone for too
long. But the further out they get from the main group the longer
they would have to wait for back-up.
> > ranged weapon... a bow, crossbow, or sling would suffice.- Hide quoted text -
>
> - Show quoted text -
If you wish to use scouts, I think that is a great setup, however,
they will need to have tracking and survival skills to find paths and
make it through the terrain to your destinations. Remember, there are
pros and cons to using scouts and I will take advantage of the cons.
> > - Show quoted text -- Hide quoted text -
I understand about the real life thing. It definately takes
precedence. I just happen to have a lot of free time now, so that is
why I found this group and saw the setup was very compelling. Just DM
when you can, and no one will care if you have to cancel a game or
two, just like Bill says.
As far as killing PCs go, do it. It is boring when PCs feel like they
can't die.