I will probably continue to look at new game mechanisms as they cross
my path, but I don't think I'll be able to continue the weekly
analysis (even though it hasn't been incredibly regular, and even
though the analysis hasn't been too insightful in some cases).
For 2010, I'll be pushing forward with a few new ideas expanding from
this, including a new analysis of game design (new to me anyway, even
if it will probably follow the footsteps of many game theorists who
have trodden the path previously).
My Stockade Project, Brigaki Djili will continue to simmer away,
hopefully reaching a suitable result in time for GenCon Oz 2010.
But at the moment, my focus will be getting Quincunx working. From a
setting perspective and from a mechanical perspective.
If you'd like to have a look at my 52 game mechanisms, check out my
blog http://vulpinoid.blogspot.com.
It can be found at
http://www.vulpinoid.com/vs_theory_52.html