I was just made a finalist for Game Chef 2010 with my post apocalyptic
game Walkabout, based on people called Wayfarers who are trying to
reclaim a lost spirituality. They collect the pieces of the past
(whether cultural, ideological, or material) to right the imbalances
in a world where the dreamtime has reasserted itself, and confused
spirits take on the manifestations of the new beliefs around them.
Given that it's been specifically designed with an Australian set of
themes, I'd love to put it forward to the Stockade for perusal before
I make any further adjustments to it.
It can be found over on my website for anyone who might be interested.
http://www.vulpinoid.com/walkabout.html