Iupdated to the newest version today (April 6, 2018) and the font I use for a particular project (AvantGarde) is no longer available in the program. It is installed on my computer, but I have no idea how to access it with Premiere. This was the standard font I was using for this project up until today. Any insight?
Hundreds of fonts are no longer loading in these apps since the update, on 3 different Macs, one of which never had Premiere opened until today. No problem with other CC apps like Photoshop, InDesign, etc.
Thanks. Another user has reported this. Hopefully it will get fixed, as my main computer is dead for any titling work. One user has found a type conversion tool for $100 that will convert from Type 1 to Open Type, as a quick fix.
WARNING: If you intend to go back to version 12.0, don't open any of your existing projects in 12.1. I didn't discover the "lost font" issue until I had already opened a 12.0 file from a week ago in 12.1. When I reinstalled 12.0 and tried to open last week's file it wouldn't let me open it saying it had already been opened in a newer version. Seems funny but one minor version change from 12.0 to 12.1 made that much difference.
As to the process of migrating projects forward ... if you migrate a project forward, always only migrate a copy or duplicate of the project file of the earlier version, so you always have a safe way back.
I know now I should've duplicated the file first but never having been burned like that before (27 years on a Mac) I got caught with my britches down. I just never thought there'd be a need to back it up first. Thanks again...and I'll give 12.1.1 a try.
Yea, forget a safety thing once, likelihood of getting burned is high. Learned that bit myself from that good ol' school of hard knocks. The one that hits you upside the head with about a 50 pound block of cement. Wasn't particularly an enjoyable experience. But I certainly learned ...
I've got the same problem, I'm working on a project using DIN Black as my font. I updated my adobe, including pr ae and ps. When I opened my project, the font cannot be found (By adobe) but it is still perfectly installed on my system. DIN Regular can be found but the BLACK weight is missing (on Adobe).
Easy enough to test ... install the updated 12.1.2 ... create a new project, play with your fonts. If they all work, THEN create new project files for your projects, go to the old project files in the Media Browser and import their assets.
Expanse is a dedicated Advanced Cyberinfrastructure Coordination Ecosystem: Services and Support (ACCESS) cluster designed by Dell and SDSC delivering 5.16 peak petaflops, and will offer Composable Systems and Cloud Bursting.
Expanse's standard compute nodes are each powered by two 64-core AMD EPYC 7742 processors and contain 256 GB of DDR4 memory, while each GPU node contains four NVIDIA V100s (32 GB SMX2) connected via NVLINK and dual 20-core Intel Xeon 6248 CPUs. Expanse also has four 2 TB large memory nodes.
Expanse is organized into 13 SDSC Scalable Compute Units (SSCUs), comprising 728 standard nodes, 54 GPU nodes and 4 large-memory nodes. Every Expanse node has access to a 12 PB Lustre parallel file system (provided by Aeon Computing) and a 7 PB Ceph Object Store system. Expanse uses the Bright Computing HPC Cluster management system and the SLURM workload manager for job scheduling.
As an ACCESS computing resource, Expanse is accessible to ACCESS users who are given time on the system. To obtain an account, users may submit a proposal through the ACCESS Allocation Request System or request a Trial Account.
Expanse supports access via the command line using an ACCESS-wide password or ssh-keys, and web-based access via the Expanse User Portal. While CPU and GPU resources are allocated separately, the login nodes are the same. To log in to Expanse from the command line, use the hostname:
Expanse allows user to use two-factor authentication (2FA) when using a password to log in. 2FA adds a layer of security to your authentication process. Expanse uses Google Authenticator, which is a standards-based implementation.Install Authenticator App
The Expanse User Portal provides a quick and easy way for Expanse users to log in, transfer and edit files, and submit and monitor jobs. The Portal provides a gateway for launching interactive applications such as MATLAB, RStudio, and an integrated web-based environment for file management and job submission. All ACCESS users with a valid Expanse allocation have access via their ACCESS-based credentials.
Environment Modules provide for dynamic modification of your shell environment. Module commands set, change, or delete environment variables, typically in support of a particular application. They also let the user choose between different versions of the same software or different combinations of related codes.
Expanse uses Lmod, a Lua-based module system. Users will now need to setup their own environment by loading available modules into the shell environment, including compilers and libraries and the batch scheduler.
Users will not see all the available modules when they run the module available command without loading a compiler. Users should use the command module spider to see if a particular package exists and can be loaded on the system. For additional details, and to identify dependents modules, use the command:
On the GPU nodes, the gnu compiler used for building packages is the default version 8.3.1 from the OS. Hence, no additional module load command is required to use them. For example, if one needs OpenMPI built with gnu compilers, the following is sufficient:
The error message module: command not found is sometimes encountered when switching from one shell to another or attempting to run the module command from within a shell script or batch job. The reason the module command may not be inherited as expected is that it is defined as a function for your login shell. If you encounter this error, execute the following from the command line (interactive shells) or add to your shell script (including SLURM batch scripts):
Many users will have access to multiple projects (e.g. an allocation for a research project and a separate allocation for classroom or educational use). Users should verify that the correct project is designated for all batch jobs. Awards are granted for a specific purposes and should not be used for other projects. Designate a project by replacing > with a project listed in the SBATCH directive in your job script:
The charge unit for all SDSC machines, including Expanse, is the Service Unit (SU). This corresponds to the equivalent use of one compute core utilizing less than or equal to 2G of data for one hour, or 1 GPU using less than 92G of data for 1 hour. Keep in mind that your charges are based on the resources that are tied up by your job and don't necessarily reflect how the resources are used. Charges on jobs submitted to the 'shared' partitions (shared,gpu-shared,debug,gpu-debug,large-shared) are based on either the number of cores or the fraction of the memory requested, whichever is larger. Jobs submitted to the node-exclusive partitions (compute, gpu) will be charged for the all 128 cores, whether the resources are used or not. The minimum charge for any job is 1 SU.
Expanse CPU nodes have GNU, Intel, and AOCC (AMD) compilers available along with multiple MPI implementations (OpenMPI, MVAPICH2, and IntelMPI). The majority of the applications on Expanse have been built using gcc/10.2.0 which features AMD Rome specific optimization flags (-march=znver2). Users should evaluate their application for best compiler and library selection. GNU, Intel, and AOCC compilers all have flags to support Advanced Vector Extensions 2 (AVX2). Using AVX2, up to eight floating point operations can be executed per cycle per core, potentially doubling the performance relative to non-AVX2 processors running at the same clock speed. Note that AVX2 support is not enabled by default and compiler flags must be set as described below.
Expanse GPU nodes have GNU, Intel, and PGI compilers available along with multiple MPI implementations (OpenMPI, IntelMPI, and MVAPICH2). The gcc/10.2.0, Intel, and PGI compilers have specific flags for the Cascade Lake architecture. Users should evaluate their application for best compiler and library selections.
Intel MKL libraries are available as part of the "intel" modules on Expanse. Once this module is loaded, the environment variable INTEL_MKLHOME points to the location of the mkl libraries. The MKL link advisor can be used to ascertain the link line (change the INTEL_MKLHOME aspect appropriately).
For AVX support, compile with -march=core-avx2. Note that AVX support is only available in version 4.7 or later, so it is necessary to explicitly load the gnu/4.9.2 module until such time that it becomes the default.
The GPU nodes on Comet have MVAPICH2-GDR available. MVAPICH2-GDR is based on the standard MVAPICH2 software stack, incorporates designs that take advantage of the new GPUDirect RDMA technology for inter-node data movement on NVIDIA GPUs clusters with Mellanox InfiniBand interconnect. The mvapich2-gdr modules are also available on the login nodes for compiling purposes. An example compile and run script is provided in /share/apps/examples/mvapich2gdr.
Expanse uses the Simple Linux Utility for Resource Management (SLURM) batch environment. When you run in the batch mode, you submit jobs to be run on the compute nodes using the sbatch command as described below. Remember that computationally intensive jobs should be run only on the compute nodes and not the login nodes.
Expanse places limits on the number of jobs queued and running on a per group (allocation) and partition basis. Please note that submitting a large number of jobs (especially very short ones) can impact the overall scheduler response for all users. If you are anticipating submitting a lot of jobs, please contact the SDSC consulting staff before you submit them. We can work to check if there are bundling options that make your workflow more efficient and reduce the impact on the scheduler.
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