Hi, the repair table is a great idea, but I've got this feeling we're
jumping in a little ahead of ourselves. Perhaps something simpler
(i.e. different arrows) would give us more experience with minecraft's
filing system. Right now, writing new code is quite complex given I
don't know what's going on.
So yeah, I'm going to work on making something else between now and
the next meeting - simply to better understand the hierarchy and how
minecraft has actually been coded.
Right now I've discovered this about making a repair table: First you
need to make a block object. Then you have to tell minecraft about
this block. Then you have to work out how to assign the texture. Then
work out the application of the right click functions. Then sort out
the GUI for the repair process itself. After that a recipe must be
created so that the table can be crafted. Then we have to decide what
will be crafted WITH the item to make the repair. (i.e. perhaps a
unique crafted item like redstone GEMS).
I think we'd be better breaking these processes down into mini
projects, then using the experience gained for a final project - the
most difficult - the repair table.
So I think I'm going to go work on making redstone gems....
Cheers,
Will
P.S. Thanks for you help duncan, I may enlist you again for making
item sprites. ;)