Dear All,
(cc: Garrett Hemann)
--------------------Below Is The Part You May Skip--------------------
[ Thanks to Garrett that we have simplified our mailing list A LOT! ]
[ Don't know who I am? No need to be panic: I used to be the President of STeLA China Branch who ruined the whole plan of hosting the next forum in Beijing, China, and also you are very welcomed to Columbia University in the City of New York and treat me a dinner. ]
I guess we all agree that if we want STeLA goes further, by which I mean being more professional, more impactful and more wealthy, we need to start with solid foundations, one of which is documentation. Personally, the idea of professional documentation of STeLA sessions is inspired by the Rescue Game, a game that is 100% STeLA original (Is it?). I felt that it is important to have games like these passed on to the next generation of STeLA-ers, not only to be references to new ideas/games/sessions, but also to give them a sense of belonging to STeLA. I communicated this idea with several members this year during the forum and gained support. I think if we start now, we could possibly accomplish something before the next forum in Stanford.
--------------------Below Is The Part You May Pay Attention To--------------------
This email is trying to initiate the Documentation Project. The idea here is to gather all the sessions that we have developed so far for the forum/mini-forum (Certain degree of originality is required.) and record them carefully into a BOOK/BOOKLET/WEBSITE so that other groups of people can replay/reuse them for the purpose of Non-Profit leadership training. One of the reasons to do this is for the convenience to train new staff members. From what I learned in the past two years, the best ways to have Muggles understand STeLA quickly is to let them experience one of the sessions we have had and get excited about it.
I posted several questions below and I expected ANSWERS from people who are interested in Documentation. If you don't like me or don't like to communicate with me or feel terrible while communicating with me, I TOTALLY understand: Please email back to Garrett, US CTO:)
-To Document or Not to Document?
It is an important question to ask. I would hope that everyone think Documentation is worth working on. REPLY if it sounds like a stupid thing to do, with a REASON. I will be quiet then and go on with my homework.
-What makes a documentation professional?
Provide your understandings, experiences or expectations of what a professional documentation would be like. Sharing some links is also helpful.
-A cool name to have
Since we want to make it a book, we need a cool name for the book for both image building and marketing reasons. Something like 'A Spectrum of STeLA Sessions' would be very boring:(. We need something smart.
-Preface Content: Why it matters to STeLA to record?
This is something I think we may write in the preface. I am open with other preface topics too, but so far for this one, I may want to hear as many thoughts as possible, simply to motivate us to work on documentation.
-Comments on the layout [IMPORTANT! MUST REPLY!]
Here is what we want to record for one session, OPINIONS needed!
{
-Session Name (if any)
-Session Type (leadership, thematic, group project, energizer,
etc.)
-Session Developers (Name-School-Branch Affiliation-Contact Information)
-Advisors (Title-Name-School-Branch Affiliation)
-Relevant Leadership Theories/Skills
-Forum when it was first used (Year-Location-Theme)
-When it was reused (Year-Event-Name of the Users-Affiliation)
[Can be out of STeLA forum/Can be someone other than the
developers]
-Summary
[A short description of what the
story is like]
-Game Type
-Group Size
-Venues/Facilities
-Settings (classroom setting/table
setting)
-Materials
-Reading Materials
-Supplement Materials (Map, Chips, etc.)
-Instructive Materials (PowerPoint, Music,
etc.)
[Mari’s session
for visioning, the music is awesome. Someone cried:)]
-Game Instructions
-Reflection questions
-Reference (Books, Papers, etc.)
-Feedback From Participants
-Possible Improvements
-How
the developers would allow you to use the materials?
}
-Who would like to help/replace me here?
Garrett is also in the team for building the website. I cannot work along because
1 I am lazy
2 My English is not enough
3 It is too BIG a deal for me to decide along and I don't think I own the trust from all.
We need one or two who HAVE TIME. Proficiency in English and skills at Photoshop is preferred. Also, if you feel like that I am NOT the right person to document certain sessions, I will make it another person's jobs and just simply assemble the works.
-STeLA Copyright
I wonder if we should consider this issue while reconstructing our constitution. How serious we are going to be about this? What notifications we would like to mark on our materials?
-Anything else you want to comment on about documentation?
Please forward this email to the ones who you know were the session developers. THANKS!
Hug all,
Miao
--
Miao Wang