Thanks for your quick response.
I’m not sure if I phrased the problem correctly. The canvas size is indeed fixed in size (and hence limited). This hard limit is not the issue. The entire “useable” canvas can be seen by zooming out as far as possible. However, at the normal (100%) zoom level, it’s not possible on macOS to reach a large chunk of the canvas in the bottom-right corner by scrolling. Thus, the only way to create diagrams above a certain size, is by zooming out so that more of the canvas becomes visible at once. This way, elements can be placed anywhere on the canvas, but usability suffers due to the very small size of the elements.
So to be clear: the size of the canvas itself is not the issue, it’s the “reachability” of the bottom-right corner, because scrolling doesn’t automatically pan the canvas in the viewport, at least on macOS.
Hope this is helpful!
Kind regards,
Bart