Does anyone knows how to unlock the TV Guide achievement from the Awards display? I've tried everything. It says "you watched some Chess TV", but this is not the case, 'cause I've seen lots of chess TV episodes from different plataforms (cell phone, PC, tablets), off line episodes, basically everythink! And yet, no results. I could manage to unlock 100 achievements so far, but this one (and his sibilings (for 10 and 100 chess TV episodes)) I got no sucesso. So, if anyone knows how to proceed I would love it. Thanks guys.
I did all of this, Ronald. I talked to the developers, to the helpers, to the staff via e-mail. This award is busted, I've tried everything and I never saw anyone with it. Well, thanks for the help buddy.
Did you try randomly searching through players achievement sections to see if they had unlocked the TV Guide award? And then when you found one, did you message them to see how they received it? Then let me know so I can get the achievement as well.
Hey PatternRecognition, I did this as well, never found one. In fact, I've talked to a developer here and he said while ago that TV Guide and his cousins awards (couch potato and so forth) are indeed troubled and they are fixing soon, also the good habit award (for those who play tactics a whole week through) is up, it wasn't too. Let's see if they can fix it still.
Still he never quite said he actively searched for people with that achievement. Just that he never came across anyone with it. I am trying to get this achievement as well. If I do I will let you know.
I got mine as well. Ok, it seems that watch archieve videos from chessTV won't count as an episode, thus I think we need to see 10 live events in order to get the Couch Potato award, it's just a guess, but let's see how this unfolds. I will keep in touch.
Guys, TV Guide is up, but I dont know how to get the other two. What does it mean "an episode of TV"? Only live events? I think I've seen more than 10 live coverages since I get the TV Guide award, but couch potato seems to be broken so far. Any ideas?
Chess strategy is the purposeful attempt to gain an advantage over your opponent. Unlike tactics, chess strategy involves long-term goals, usually related to king safety, pawn structure, space, piece activity, etc.
According to the renowned Chinese general Sun Tzu, "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." Indeed, relying solely on your opponent falling for a tactical shot might work well for beginners but is a losing approach for more advanced players.
World champions like Jose Raul Capablanca, GM Tigran Petrosian, and GM Anatoly Karpov excelled at chess strategy. Playing against a strategically solid player is a difficulty that few players like to undertake.
Chess strategy is a complex subject that requires many years of study and hard work to master. However, learning a few principles can improve your play and help you win more games. Those are material count, piece activity, piece mobility, pawn structure, space, and king safety.
Material count is the most straightforward strategic concept to understand since it's also the most concrete. If a player knows how to count the total piece value for each player, they can also determine who has a material advantage.
The player who has a material advantage can usually win the game by trading pieces to simplify the position and enter a winning endgame. Another way to win is by using a material superiority to overwhelm the other player's defenses to checkmate the king.
The image above comes from the famous Opera Game played between Paul Morphy and the duo Duke Karl and Count Isouard. White is down material, but almost all of his pieces are active. Black's kingside, on the other hand, is not in the game. Morphy won this game in just a few more moves:
Pawn structure refers to the way pawns are placed in a specific position, disregarding the placement of other pieces. Understanding pawn structures is critical for any serious chess player because it affects many other strategical concepts. Attacking plans, piece activity, and holes are just a few examples of crucial strategical ideas influenced by pawn structure.
Karpov centered his play around this structural weakness in White's pawns. He eventually won the game by tying down the white army to the defense of the isolated pawn and creating other weaknesses in Korchnoi's position.
Space is related to the number of squares a player has behind their pawns where they can move their pieces. A player might have more space on the queenside, kingside, center, or in all of those sections of the board.
The player with a space advantage can control more squares and enjoy more freedom to move their pieces. Conversely, players who lack space might have a hard time moving their pieces to attack or defend.
The example above shows the well-known "Greek gift," where one player sacrifices a bishop to expose the opponent's king. The material disadvantage is not important since the attack leads to checkmate.
Brah Brahsen here, I hope youre all doing good. This is gonna be a complete guide for chess improvement, which might be especially useful for the lower rated players willing to improve their game. I am not sure if I will be able to put in everything I wanna say about this topic in one post so probably this will not be the last thread about it by me. What I am trying to show you in this post is what you need in order to become a master at chess and what distinguishs those masters from the average player.
Let me start with a short comparison of the different playing strengths. Dont get offended by some of the things I might say about the lower rated players, I have been there myself and the best you can do is to just admit that you are not good at the game yet but are willing to change that. Also note that this is just a general comparison based on my experiences with the different rating strengths.
Now that you know the general skill level at each rating division it is time to concentrate on what to do to climb the ladder up to the master level. Chess masters have a huge game understanding which means they can say a lot of things about every type of position and every type of structure because they have experience and knowledge about them. He knows where to put his pieces, what matters in the position, what his opponent is trying to do and how he can proceed in the game in order to win. This massive chess understanding comes over time and is a product of playing many, many long time control games, analysing them, analysing openings and their specific pawn structures to understand what is possible for both sides in that structure and looking at high quality master games to learn from them. By doing all these things you can achieve the same results. Besides the chess understanding there is also the part which you could describe as Intuition. Why is it that the best long time control players are usually also the best blitz players? Because their intuition is super sharp. It tells them the best moves without having to think and calculate a lot. What is intuition? It is basically a product of all the theoretical knowledge and patterns you know about chess. This includes tactics, endgame knowledge and so on and so forth. They have seen so many different patterns and motifs that their intuition tells them when they see a similar position that that move and that move has to be considered because it worked in a similar position.
Lets look at how to practise and improve all these things starting with the opening repertoire. Your ultimate goal for the opening phase has to be the following: With black you wanna try to get a equal position which is not dead dry and still provides you winning chances. Against good opponents it will be impossible to get a advantage out of the opening with black so you generally aim for a dynamically equal position which offers you chances to outplay your opponent which is important if you are facing weaker opponents that you dont want to draw against. With white your aim is to get a slight advantage but at least a equal position. Even more as with black you really want to have winning chances with white out of your opening. These aims in mind you buy several opening books and/or buy a program like chessbase which has a opening book integrated where you can see all possible moves in different opening positions. With the help of these books you can build yourself a strong opening repertoire together completely based on your likings. You need to look at a lot of master games in those openings to understand them better and, and this is key, to learn the plans that you have in the middlegame. This is absolutely key and the only way you should learn openings. No idiotic opening lines memorization but instead understanding of the lines and the plans that both sides have in the middlegame. What you will then do is play a lot of long time control games and only use your prepared opening repertoire. Over time you will get a understanding of these lines, might want to rework some lines and finally at some point you will have a complete opening repertoire that you can effectively use against any opponent no matter what playing strenght.
Next is tactics. How to improve tactics? That is honestly not hard to answer as their are thousands of sources where you can solve puzzles. One note that I would like to make is that you should solve tactics about any kind of motif that exists, be it mating attacks or ways to win a piece or promotion combinations or whatever. Only after you know all motifs and every kind of tactic you can make a tick mark next to "tactics".
Same is with endgames. Just get for example the book by Dvoretzky which contains all possible endgames or just get a book where the basic and most important endgames are covered. Try to figure out what kind of endgames mostly appear in your games and focus on those to improve your endgame results quickly.
c80f0f1006