Clokr_
unread,Sep 13, 2009, 7:48:09 PM9/13/09Sign in to reply to author
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to Starforge
I've uploaded v0.02 to the files section. Installation is fairly
simple: replacing the files from v0.01 with the ones in the .zip
should be enough. If you have any problem you might try deleting all
the files in your Starforge folder, then copying the v0.02 zip ones.
If the problem persists please post about it on this group.
A whole lot of stuff has been rewritten. That means that although some
bugs have been fixed some new ones might appear. Be sure to backup
your maps before editing them with SF just in case.
I've also changed a bit how saving works on the release version: if
you try to overwrite any file Starforge will automatically backup a
copy of the old file in the autosave folder (you can find this folder
inside the Starforge installation folder). It'll also attempt to
autosave the current map in that folder before crashing if something
bad happens.
New features have also been added. To name a few, extended units/
sprites support, different minimap render modes, building fire/blood
preview and collision detection.
Undo/Redo and unwalkable/unbuildable terrain detection while placing
units remain unfinished.
I'd appreciate some feedback in the new features as well as checking
if all the old ones still work correctly.