Falkoner
unread,Aug 23, 2009, 5:56:42 PM8/23/09Sign in to reply to author
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to Starforge
First thing I thought when I opened it was "Holy crap. This editor is
sexy." Honestly, it looks amazing, great job so far on it, it's like
the looks of Staredit, on steroids.
Things I like a lot:
1. Square terrain acts like it's part of ISOM, won't give you one half
of a clutter section of terrain, then not give you the second half.
2. Paint tool in FoW and Circular placement, ingenious
3. Multiselection for modifying unit settings, awesome.
4. Import and Export settings option, very very cool.
Now, onto the things I don't like :P
1. Text box for clutter % is too slow to show 100% if you type it in
(this also goes for size of ISOM brush), make it 3 characters wide.
2. Square terrain is selected by default, change it to Isometric
first.
3. Icon is same for Unit Layer and Unit settings, get a new icon,
also, maybe have a text label next to the layer, right now it's a
little harder to find with my mouse than I'd like, and there's plenty
of space
4. Changed from Terrain Brush to Fog Brush after changing from terrain
layer to Fog Layer, had issues with Terrain Brush still showing behind
the new window for the Fog Brush(looks bad)
5. Brushes take up way too much space when you snap them into the tree
area.
6. The bars to the left of the tree collapse too soon, they should
fill the space and collapse when it runs out.
7. Unused flags are still on Locations and Units, remove them if they
aren't even used by SC.
8. Valid flags are uncheckable, should simply be marked, maybe not
even have a check mark box for them, and shouldn't be able to check
invalid boxes.
9. Layer Options does nothing?
10. Linking Nydus or Add-on should not show up for units that aren't
either of those.
11. Sub-items are selected when you select a directory.
Suggestions:
1. Add help pop-ups when scrolling over the options on Brush windows,
so you know that it pops it out, maximizes it and such.
2. Allow copy and pasting of FoW, it's good when you're trying to do a
pattern, for slightly darker FoW.
3. Add basic sizes(like SCM Draft) to the grid sizes menu, instead of
just pixel selection, it's nice, but I'd like both.
4. If nothing is selected, allow movement across map using arrow keys
Questions:
1. What does Clean Map do?
2. Not really sure if this is a bug, but did you want it so that if
you selected 2 units, one with Use Defaults checked and the other
without, and be able to change the settings for them, also changing
the one with Use Defaults?
That's all that I found on my initial sweep of things, it looks
amazing guys, I love it.