Comment #1 on issue 154 by jsharbour: (SPOILER WARNING!) - GRAPHICS ARTIST
NEEDED: Endgame sequence
http://code.google.com/p/starflighttlc/issues/detail?id=154
Steve, how do we know that the game is over, is the stage set to a certain
value? I'd like to insert some placeholder text and test it out.
Note: Let's expand this issue to address the need for an introduction to
the game as well, using the introductory story of the Noah colony ship
landing on Myrrdan, etc..
One of the last things that Vincent did with the code was to rework the
system for advancing the plot stage by implementing it into the lua instead
of the C++ code. I don't know how it was set to work before, but there is
currently a function near the very bottom of quests.lua which would advance
the plot stage depending on the quest number. I'll modify it to change to
plot stage 5 upon advancement to quest 72, which is the placeholder quest
after the final one.
Agreed about the introduction.
Comment #3 on issue 154 by jsharbour: (SPOILER WARNING!) - GRAPHICS ARTIST
NEEDED: Endgame sequence
http://code.google.com/p/starflighttlc/issues/detail?id=154
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