please check out my link: http://www.akrobata79.com/akrobata79/temp/937/bin
what I'm trying to do is have the particles swirl around those graphic
elements
now I' kind of got this going, I am pretty sure I set coordinates of
waypoints OK,
only thing is, as they come from behind, then get in front of the
graphic elements (at least that's how i set up my waypoint
coordinates), what's happening is even though the particles are in
front of the graphic element, it covers those particles at all times
what should happen is, those particles should cover the graphic
element when they are in front...
is there a property i didn't set that would do it?
those graphic elements are planes with bitmaps on them, segmented in
3x3
what do you think?
thx!
one thing worth mentioning is
before I was using your system I tested flint
and it had no problem with displaying particles in front of and behind
the planes
I deleted flint but kept the container into which i put stardust
thx~!
Rob