Hello all
I'm looking for a way to create a revolving particle field.
The easiest way to do it is to revolve the camera (like the demos),
but it creates a lot of problems in my project; the camera must stand
still.
I tried revolving only the field (like rotating a displayObject) but
it does not work (and wouldn't be the best solution)
Therefore, I'm looking for a way to make particles to revolve around a
center point (like an electron revolving around the nucleus). I
couldn't find a suitable action; the vortex example almost does it,
but particles fly away - every time I add a gravity component, they go
away.
The idea is for them to remain on screen, alive.
What would be the best way to achieve this?
Thanks a lot!
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