Install issues on flash cs5

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leuconoe

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Aug 30, 2011, 11:21:02 AM8/30/11
to Stardust Particle Engine
hello! i'm a student in South Korea.
and i found Praticle Effect with your lib in Wonderfl
so, i had tried to make of Stardust's examples with tutorial movie.

Still getting an error message:
2D/Blizzard
C:\Documents and Settings\powdersnow\Desktop\Stardust 1.3.186\Stardust
1.3.186\examples\2D\Blizzard\RainEmitter.as, Line 3
1172: Definition idv.cjcat.stardust.common.initializers:Handler could
not be found.

3D/Stardust 3D/Sakura
good operation

3D\Flare3D\GoldenStars
Sometimes an error occurs.


Particle Light(StarDust)in wonderfl
http://wonderfl.net/c/5N1L
C:\Ogre\TeamOMG\program\leuconoe\HikariSRC_vc8_v0.3\HikariDemo\bin
\media\StarDust2.as, Line 21 1046: Type was not found or was not a
compile-time constant: Renderer.
C:\Ogre\TeamOMG\program\leuconoe\HikariSRC_vc8_v0.3\HikariDemo\bin
\media\StarDust2.as, Line 45 1180: Call to a possibly undefined method
BitmapRenderer.
C:\Ogre\TeamOMG\program\leuconoe\HikariSRC_vc8_v0.3\HikariDemo\bin
\media\StarDust2.as, Line 13 1172: Definition
idv.cjcat.stardust.common.renderers:Renderer could not be found.
C:\Ogre\TeamOMG\program\leuconoe\HikariSRC_vc8_v0.3\HikariDemo\bin
\media\StarDust2.as, Line 14 1172: Definition
idv.cjcat.stardust.twoD.renderers:BitmapRenderer could not be found.
C:\Ogre\TeamOMG\program\leuconoe\HikariSRC_vc8_v0.3\HikariDemo\bin
\media\StarDust2.as, Line 80 1172: Definition
idv.cjcat.stardust.twoD.renderers could not be found.


But I had already read those articles.>>
http://groups.google.com/group/stardust-particle-engine/browse_thread/thread/29e2b4e6de780b56

it's my setting
http://pds22.egloos.com/pds/201108/31/68/b0013868_4e5cfebb29c01.jpg
flash setting

http://pds24.egloos.com/pds/201108/31/68/b0013868_4e5cfec729f80.jpg
http://pds24.egloos.com/pds/201108/31/68/b0013868_4e5cfed13b314.jpg
folder setting


What's the problem?
using Stardust 1.3.186

Allen Chou

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Aug 30, 2011, 7:35:04 PM8/30/11
to stardust-par...@googlegroups.com
Renderers are not in use anymore in 1.3, so I think removing those imports that I probably have forgotten to remove will do the trick.
--
CJ Cat (Ming-Lun "Allen" Chou)
http://blog.cjcat.net

leuconoe

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Aug 31, 2011, 1:02:57 AM8/31/11
to Stardust Particle Engine
Succeeded in running!
examples file is delete import Renderers line,

wonderfl file is using old ver,

thank you for your reply :D
> >http://groups.google.com/group/stardust-particle-engine/browse_thread...

Damatik

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Oct 20, 2011, 8:08:27 AM10/20/11
to Stardust Particle Engine
Can u tell me step by step exactly what I should do?

Allen Chou

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Oct 20, 2011, 12:02:29 PM10/20/11
to stardust-par...@googlegroups.com
Remove any import statements with the word "renderer" in all the example AS files will do.

Андрей Владимиров

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Oct 20, 2011, 12:19:20 PM10/20/11
to stardust-par...@googlegroups.com

Thx  4 reply.
I didnt find word renderer" in "Blizzard" example. 
Error text was: D:\dev\engines\Stardust 1.3.186\examples\2D\Blizzard\RainEmitter.as, строка 3 1172: Не удалось найти определение idv.cjcat.stardust.common.initializers:Handler.

So i just remove 3-rd line in this file (RainEmitter.as):
import idv.cjcat.stardust.common.initializers.Handler;

and it's solved! )



20 октября 2011, 20:02 от Allen Chou <cjca...@gmail.com>:

Amy Weigant

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Aug 17, 2012, 11:27:37 PM8/17/12
to stardust-par...@googlegroups.com
Poor code, not good...... xmlText.text = XMLBuilder.buildXML(renderer).toXMLString(); <-- does this look like renderer is no longer being used?? So messy. So messy. Very sad. Project could have held hope - Corporate customer

garrett woodford

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Sep 10, 2012, 11:47:18 PM9/10/12
to stardust-par...@googlegroups.com
The developer who wrote this library is a student and he spent his valuable time creating this library. You should be happy that there is a library like this out there and open source. He is also a fantastic person.
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