thanks. I tried that. But it gives an odd behavior...
After waiting a couple of seconds, I call:
allowBurst = true
///
if (allowBurst) {
emitter.step();
}
But when it starts, the first few particles come out weird (like not in perfect sequence with other particles).
I've managed a workaround --- wait to setup/start the particle. Instead of starting and pausing the particles.
thanks Allen!