Hi!
1. I compare Dart/StageXL with Haxe/OpenFL. OpenFL implements overwhelming majority classes from as3 flash api. Do you have plans to do this?
For example I need ExternallInterface, URLLoader, URLRequest, getTimer etc.
I understand that Dart covers this functionality itself. But it can be more easy to port big project from flash if we have same API not only for render.
I think a lot of modern serious game use it. Not only for gpu render but for other additional functionality (AssetsManager and other utils). So if we have same API it help to migrate and support game in different platforms (AIR for mobile/desktop and StageXL for web).