So Google has been rolling out their auto-play policy changes for
audio and video. in Chrome v66. We have several applications that use background audio, but even in the applications where audio does not play until the user clicks a button the audio playback is failing because we are loading the audio with the rest of the assets on page load.
From what I've read, if we want to be able to continue to load our audio assets on page load (we would absolutely prefer this) we have to tell the AudioContext to resume instead of play when the first instance of 'play' is called. I believe this is something that would need to be updated in the StageXL framework, so I was hoping to get an idea of when we could expect a fix for this.
Thanks!