First of all, what's the main goal? Should they leave the workshop having learnt some electronics theory which they can apply later to build things, or should they leave with some devices that they've created (eg sensors on perfboard).
Either way, I think the eventual goal is that they'll have some sensors for their robots, either made by applying theory or following tutorials. At the last doing, the following sensors were suggested:
- Bump switches
- Ultrasonic rangefinders
- Variable resistors that react to various physical stimulus (eg being bent or pressed)
- Infrared tripwires
They should mostly be easy, my only concern would be the ultrasonic rangefinders. They tend to be complex circuits (too complex for them to solder together?) as well as that, interacting will them will probably require custom ruggeduino firmware.
Seems like a decent range of bits - what about IR reflective collision sensing?
I imagine there will be a wide range of prior knowledge from the students attending, ranging from 'never used a soldering iron' to 'A grade at AS Electronics and does hobby stuff'. It would probably be a good idea to have a series of increasing difficulty tasks and allow people to choose a starting point - maybe along the lines of dividing them into couple of smaller groups?
Hi,
> Once again, feel free to post any comments or ideas.
The big one for me is that there aren't any circuit diagrams for the circuits described, which would also help a lot with the explanations. For example, a circuit diagram with the current labelled for the phototransistor makes it easier to see what's happening. Just fyi, the most common issue when I teach ohm's law is understanding that v is the drop across the component.
Cheers,
Jon
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Feel free to do whatever you please with the tutorials. There's a lot of room for improvement in them. As they are now, I think that they don't convey the theory very well.
I'm happy to contribute towards the changes, so let me know when you start.
Thanks,
Giorgos