[ANN] Spyder 6.0 is released!

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Daniel Althviz Moré

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Sep 3, 2024, 8:40:07 PMSep 3
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Hi all,

On the behalf of the Spyder Project Contributors, I'm pleased to announce that Spyder 6.0 has been released and is available for Windows, GNU/Linux and MacOS X: https://github.com/spyder-ide/spyder/releases

This release represents more than three years of development since version 5.0 was released, and it introduces major enhancements and new features. The most important ones are:

  • New installers for Windows, Linux and macOS based on Conda and Conda-forge. They come up with a more robust update process and are based on Python 3.11.
  • Add a Debugger pane to explore the stack frame of the current debugging session.
  • Add a button to the Debugger pane to pause the current code execution and enter the debugger afterwards.
  • Add submenu to the Consoles menu to start a new console for a specific Conda or Pyenv environment.
  • Add ability to refresh the open Variable Explorer viewers to reflect the current variable value.
  • Add initial support to automatically connect to remote servers through SSH and run code in them. This functionality can be found in the menu Consoles > New console in remote server.
  • Show plots generated in the Variable Explorer or its viewers in the Plots pane.
  • Show Matplotlib backend and Python environment information in the status bar.
  • Make kernel restarts be much faster for the current interpreter.
  • Add experimental support for Qt 6 and increase minimal required version to Qt 5.15.
  • Turn runfiledebugfileruncell and related commands into IPython magics. Environment variables declared in ~/.bashrc or ~/.zhrc are detected and passed to the IPython console.
  • Support all real number dtypes in the dataframe viewer.
  • Respect Matplotlib user settings configured outside Spyder.
  • Increase DPI of Matplotlib plots so they look better in high resolution screens.
  • Allow to copy the absolute and relative paths of the current file to the tabs' context menu of the Editor.
  • Restore ability to load Hdf5 and Dicom files through the Variable Explorer (this was working in Spyder 4 and before).
  • Add ability to disable external plugins in Preferences > Plugins.
  • Use a simpler filesystem watcher in Projects to improve performance.
  • Make Spyder accept Chinese, Korean or Japanese input on Linux by adding fcitx-qt5 as a new dependency (in conda environments only).
  • The file switcher can browse and open files present in the current project ( in conda environments or if the fzf package is installed).
  • Improve how options are displayed and handled in several Variable Explorer viewers.
  • The interface font used by the entire application can be configured in Preferences > Appearance.
  • Files can be opened in the editor by pasting their path in the Working Directory toolbar.
  • Add a new button to the Variable Explorer to indicate when variables are being filtered.
  • Show intro message for panes that don't display content at startup.
  • Add a Switcher plugin for the files and symbols switcher.
  • Add a Debugger plugin to centralize all functionality related to debugging.
  • Add an External Terminal plugin to execute Python and Bash/Batch/PS1 files on a system terminal.
  • Generalize the Run plugin to support generic inputs and executors. This allows plugins to declare what kind of inputs (i.e. file, cell or selection) they can execute and how they will display the result.
  • Declare a proper API for the Projects plugin.
  • The Editor now uses the API introduced in Spyder 5. That was the last built-in plugin that needed to be migrated to it.
  • The Breakpoints plugin was removed and its functionality moved to the Debugger one.

For a complete list of changes, please see our changelog

Spyder 5.0 has been a huge success and we hope 6.0 will be as successful. For that we fixed 123 bugs, merged 292 pull requests from about 22 authors and added more than 3098 commits between these two releases.

Don't forget to follow Spyder updates/news on the project's website.

Last, but not least, we welcome any contribution that helps making Spyder an efficient scientific development/computing environment. Join us to help creating your favorite environment!

Enjoy! -Daniel

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