Maurits and I discussed this a while back, and then mirionc brought it up over in the sendEvents chat. There are several things wrong with sc_super(). First of all, it's a build-tool string replacement. Not a dealbreaker, but it would be great to remove that random requirement. Second, it uses "arguments.callee", which is slow and which Maurits will remind you is deprecated in "use strict". Mirionc, your instinct is probably right that sc_super is slow.
From the limited thinking I've done about it, it seems like any viable replacement that doesn't use arguments.callee is going to lose the ability to blindly call superclass methods without knowing the name of the method you're in. Instead, we would have to get the superclass, and call the method ourselves. It's less concise than "sc_super()", but does anyone have a problem with requiring that in SC2?
If so, then any suggestions on syntax? Something better than
doAThing: function(foo, bar) {
this.get('superclass').doAThing(foo, bar);
}