spReticle building for maya 2016 in windows 8.1

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Mahmoodreza Aarabi

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Feb 18, 2016, 2:05:28 AM2/18/16
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Hey men

i want to build spReticle with Visual Studio 2015 for using in maya2016.

i created the project and set its config for using maya2016 SDK, but it have many errors related to gl.h (Gl/glew.h), font.h, and other warnings and error.

i want to know there is any prerequistics for building it in Visual Studio?

let's talk

thanks
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