So Steam has been finicky for me lately. Frankly, for weeks I've had an issue in which I subscribe to something on the workshop and it takes 8 hours before it actually shows up in my content manager so I can use it. Restarting the game, the PC, Steam, etc., none of this works. Only time.
Then this weekend, I think something was wrong with the workshop, because quite a few times I'd click a link like "more from followed authors" and it would say there are no items to view. This would happen also when clicking on page 2 or 3 of a search, for example, when there are already displayed several more pages of results.
But after buying After Dark, the problem persists and NOTHING is working to fix it. I can see my subscribed items on the workshop and in the Steam Workshop panel of the game itself, but there are these empty bars to the right that maybe indicate they never downloaded. But there's no reason why they should not have, and I don't even know if that's what they indicate anyway. If anyone knows how to fix this, I'd love to hear about it.
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Cities: Skylines offers a lot of tools to its players. The road tool can create sharp or gentle curves that automatically create overpasses, tunnels, and bridges when needed, the landscaping tool lets players create and destroy mountains, and the map creator gives players complete control over the shape of the world.
However, Cities: Skylines likes to go even further. That's why the game has a lively mod community full of creators who design new assets, bend or break the game rules, and otherwise change the nature of the game so that players can have completely new experiences and push the game engine to its limits. Unfortunately, finding and applying these mods can be a very different experience depending on how and where players bought the game.
By far the easiest way to find and download mods is through the Steam Workshop. Simply go to the Cities: Skylines game page in the Library and click on the word "Workshop" that sits just below the Play button. This will bring players to a massive library of mods they can browse to find new assets, maps, game mods, building themes, and more. The workshop even has save games that show how other players have used the game to recreate cities both real and fictional.
To download a mod, click on its name and hit the Subscribe button. If a mod needs a DLC to work, the workshop will say so with a big purple banner above the Subscribe button and show the DLCs needed on the right. If a mod needs other mods to work, the workshop will also show this list.
The reason the button is called "Subscribe" instead of "Download" is because games can update and mod developers can fine-tune their creations. When this happens, Steam will automatically download the latest version of a mod or helpfully warn players that an older mod might not work with the current game version. To remover a subscription, players can check their subscribed items and unsubscribe from them.
Not every platform is as friendly to third-party mods as Steam. Both the Xbox and PlayStation versions of Cities: Skylines don't have full mod support, since creating content for these platforms requires an expensive set of developer's tools and not just a PC with a decent processor. The game is also available on the Epic Games Store, but Epic doesn't have its own version of the Steam Workshop.
Still, PC owners can get mods for Cities: Skylines even if they don't use Steam. Nexus Mods has a database of mods for an incredible variety of games, Cities included. Users will have to register an account to download anything, but registration is free. The Paradox Interactive website also has mods available, though they also need users to register. Then there are less popular websites where players can find mods, but it's important to always be cautious when downloading anything from an untrusted source.
Once players have a mod on their PCs, they'll need to install it in the right location. For Windows, the default location is C:/Users/[user's name]/AppData/Local/Colossal Order/Cities_Skylines. AppData may be hidden, but Windows users can see hidden folders by clicking "View" on the top bar, then "Show," and then checking "Hidden Items."
From this folder, players can add mods to Addons/Mods, assets to Addons/Assets, maps in Maps, saved games in Saves, and so on. If the right files are in the right locations, they should appear in the in-game Content Manager.
Regardless of what platform players use, they can access their mods, styles, assets, and other bonus content using the Content Manager in the game's main menu. The Content Manager lets players activate and deactivate mods without having to install and uninstall them every time, and it lets them choose what assets they want to use while playing so that their build menus aren't hopelessly cluttered. The manager is also a way for the developers to advertise all the scenarios, maps, and assets players could get from the various expansions.
Even console players with just the base game should check out the content manager at some point. Cities: Skylines comes preloaded with a few basic mods that work like game cheats, including unlimited money, unlimited ore and oil, and a mode that unlocks all the milestone rewards immediately. There's even a mod that makes the game harder for players who want more of a challenge. However, activating any of these mods (along with most third-party content) will disable achievements.
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