I was installing the configuration files for Creo 2.0 M070 and noticed the cmd exe had the wrong path defined for looking for *.ui file. The file is not located in the \text folder, rather it's located in the C:\Program Files\PTC\Creo 2.0\Common Files\M070\creo_standards\config_files_schools folder. See attached images. Need to fix the configure_for_schools.exe
The batch file is actually working as intended for the most part. All the file is supposed to do is take various other files that are stored in the creo_standards folders and place them elsewhere. For example the UI file is stored in the config_files_schools folder but it is moved by the batch file to text.
That said, we don't want it to prompt the user to choose if the UI file is a file or folder. I've rewritten the batch file in a way that should fix it, but I am unable to test myself. I'm not quite sure what could be causing the issue on your computer but not mine.
If you would like to give it a try i've attached 2 new batch files that should fix it. Can you try 1 first and then 2? Just move them into the creo_standards folder next to the configure_for_schools.bat. You'll know it was successful if you open PTC Creo Parametric and you have the schools tab.
I am using URL path parameters in my page configuration and it works as expected for a while but I am finding when I add an additional page config, other URLs start displaying the wrong page, and when I delete it, they start working again, even though their config was not changed at all. Is there any limitations with URL parameters which could cause this? Eg. A maximum URL length? A maximum number of parameters allowed in a URL? Any other cases where it will not follow the defined primary view setting?
Or a more readable example:
/categories/food/subcategories/vegetables/items/carrots where categories, subcategories, and items are static segments in the URL, and food, vegetables, and carrots are values of parameters.
However, I am facing a challenge when attempting to import Hex register values. The application seems to generate random values, resulting in incorrect configurations. Interestingly, when loading the TCS file, everything works flawlessly.
My objective is to inspect existing register values, make modifications, and apply them to the configuration. Unfortunately, the current bug hinders this process, making it impossible to achieve the desired outcome.
Hey William Pfennigwerth
Thanks for your reply. Do you mean that you can get the correct clock frequency in the LMK part when you load the Hex register file?
Here is what TICS Pro looks like when I load the TICS Pro config files:
You can see the configurations are already wrong and not identical to the previous screenshots. To replicate this behavior, you need to reset the LMK to the default configuration, otherwise, TICS Pro won't update the current GUI with the Hex Register Values. Here are the configuration files for your reference. Again, I am using TICS Pro v1.7.6.2.
Regarding the second question, here is what the GUI looks like on my PC. FYI, we have already tried it on 3 different machines and all are the same. We are using Windows 10. As you can see, I cannot enter any value and also I do not see what are the current values.
It seems that this is a known bug and that our software team is working to fix this problem in a future software release this year, thank you for reporting the problem. It doesn't seem like there is a straightforward fix at the moment, but I can let you know when the problem is fixed. let me know if you have any further questions.
Also, could you please give a rough estimate of when to expect a software release with all the bugs mentioned above being solved? We are using Xilinx/AMD RFSoC and doing multiple experiments that involve manipulating both LMK and LMX parts.
Derek Payne Thanks a lot for your support! I can confirm that the GUI problem with the latest SW v.1.7.7.2 has been resolved. Your temporary suggestion to change the decimal symbol also worked on v1.7.7.1.
I've tried uninstalling and reinstalling Thunderbird. I've tried removing and reinstalling the account, which it shows being installed with these specs:Incoming: IMAP imap.gmail.com SSL Outgoing: SMTP smpt.gmail.com SSLUsername: xxx.gmail.com... and then the message "Unable to login at server. Probably wrong configuration, username, or password"
The less-secure apps setting and two-step verification aren't relevant if the authentication is OAuth2, but worth a try anyway. But you can check the Account/Security page in Google to see if 'Third-party apps with account access' lists TB.
I went to security/saved passwords and clicked on "show passwords". The stored password for the account with the problem was completely incorrect and not even a password I'd ever used. I deleted both the incoming and outgoing password entries and exited TB. When I opened TB again it asked for the password for that account and I entered the correct one. Problem solved. Thanks.
The final version of my Traefik configuration will need to be able to cope with different Docker networks. For security first, and because I don't want to edit all my services to put them in a single network. No way.
For now, I just try to make Traefik work outside of my network (from a web browser typically).
I don't know what's wrong from this side. I use the same method as for Nginx, when my IP gets a request on port 443, It redirects it to my server, and then, the container takes care of the rest.
Even on trying on another machine, It does not work. I don't understand. Requests come because if I switch to 443, I have SSL invalid certificate error but on 80, It just loads. I tried with curl and I got a 301 error.
-I probably have the config wrong several levels. For instance I have the Reg CTRL1_XL configured to 0x75, CTRL2_XL to 0x7C, CTRL8_XL to C8, CTRL7_G to 40, CTRL6_C to 0x00 and my and when the IMU is still I get values from 10.5 to 9.0, everything except 9.81 m/s^2. I don't know whether I have to calibrate the sensor and how to do that or if I have a filter configured wrong. I just get bad values. And I am using the right value to convert the raw data FS 16 g , 0.488 and FS 2000 dps , 70. My driver file will be attached.
It was also understood to me that Plugins should be independent of the game they are used in. But in the LyraSampleGame, all the GameFeature plugins are dependent on classes that are found in the game module.
Firstly, it is crucial to grasp the essence of Lyra, a project conceived by developers who previously contributed to the development of Fortnite. They took the gameplay dynamics of Fortnite and made them available as an educational resource for other developers to gain a deeper understanding of its functioning. This approach bears resemblance to the strategy adopted by Epic Games in using elements from Paragon for this purpose.
Lyra should not be downplayed as merely a three-dimensional model; in reality, it represents a substantial paradigm shift. The inherent value of Lyra resides in its intrinsic knowledge. It is possible that, at some point in the future, the project may be fragmented into various plugins, although such a transformation may take time.
I think its always good to have your own internal standards which are independent! If you have a solid foundation in your thinking as to why its setup wrong then as long as you adhere to your own standards consistently I dont see an issue.
The main issue I see with how this loose coupling ends up is that it is never as modular as hoped, it still tends to be hard linked in a similar fashion to monolithic methods. It might be more performant but at the cost of abstraction and easy of use.
As others have said its a good learning resource and I dont think its really about whats wrong or right but what is right for you and the projects you work on. If you see mistakes in the way Lyra was made then youre less likely to continue those yourself so I see that as a win either way. Epic are only human as well ofcoarse and they have tight time constraints that others in the community might not have, its always difficult to have oversight of microsystem made in such a large machine.
I would love to see a world where we can just grab gameplay elements and snap them together but unfortunately the older I get the less hopeful I am. I see the benefits in making code specifically for a project just to get it shipped as generic code is more difficult because it supports so many more use cases. I just have this feeling that there is a design language that supersedes any programming language when we talk about games specifically and it would be cool to be able to weave aspects in a more creative manner.
This is a completely new install, I'm not concerned about data loss, but i am concerned why this happened. I was about 75% completed with parity sync, but wanted to reboot, not sure If I really needed to, but stopped the sync process then rebooted. Pretty simple right? When it came back up, low and behold the array was not running and I had the wrong disk issues as shown in the attached. Even stranger the selected disk and the "wrong label" match exactly!
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