Hi Marten,
In the spec by example book, I wrote about a few case studies where
they applied the process to use cases. The high-level use cases were
scope, and once the use cases got into the development pipeline, the
team and the stakeholders discussed concrete use case realisations
(=examples). wireframes and gui mockups are also examples, but people
often consider them as requirements. you can apply the same principles
and techniques on GUI examples as you can for calculation/numeric
ones. Find the structure, identify variables, then look at the
boundaries of those variables to identify sources of misunderstanding,
and make sure everyone is on the same page.
so if people don't like user stories, my suggestion is don't force
them into that. the conversation about examples can happen around the
stuff you have now, and you can then start to slowly change the
process without a lot of objections.
gojko
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