Hello all,
I need to hide a cluster ( the head) and the head objects tongue, eyes, teeth and gums, but I am having a difficult time figureing out where to do that and understanding where I hide the animation rig geometry.
Could someone give me a bit better understanding of how to hide the visible mesh and if there are multiple resolution meshes that need to be hid? I am point cashing a face robot head to the mesh with a cluster ( detached head) that I am making invisible.
So I have:
1. made cluster on the animation rig for the head
2. detached it and used face robot
3. animated in face robot
4. left facerobot, applied point cache to detached head
5. used a cluster to hide the same head geometry from view as used in face robot on the animation mesh
6. I am trying to now, hide the eyes, tongue, upper and lower teeth and gums (of animation mesh) so only the new facerobot mesh with point cache applied is visible.
7. It looks like I should then use a cage deformer to attach head to body.
Thanks for any help you can offer me--feel free to correct me if this is a dumb way of doing this :)
John