Hello!
First of all, your code is correct for creating a client connection to
the gesture server. Calling serverConnection->run() will start the
receive message thread that allows the client connection to receive
events.
As far as the C++/Java issue goes, active development occurs on the
Java Gesture Server. We generally implement in Java first, then port
the changes over the C++ server. Right now, we're engaged in too many
other development tasks to port the tip revision of the Java server
into C++. However: you can run the Java gesture server and still
write a C++ client. The gestures in the Java server will be
recognized and sent out to the client, so all that needs to change in
the C++ world would be adding functionality for the client to receive
the new gestures and react appropriately. If you're interested in
doing that, we will need to update a little of the C++ client
protocol. Let me know if you're interested.
Thanks,
Jay