Hi, all!
I've just finished migrating all of our subscribers from the old
mailing list to the new Google Group, which functions exactly the same
but is easier to manage and more transparent (to the list owners).
This is the first step in a process of modernization and upgrades
we'll see in the next couple months.
One cool addition, as you'll see when you head over to the SPAG site,
is a never-before-featured magazine cover, designed by Rob Wheeler,
which will be a regular part of SPAG in the future.
Once you get past Rob's immersive Demo Fair send-up, you'll find the
issue packed with observations from the Demo Fair itself, game
reviews, a book review, interviews with IF Comp and XYZZY winners, an
actions flow chart, and a SPAG Specifics on Gigantomania by Victor
Gijsbers which may make you reconsider the work.
Come on inside and check it out!
http://www.sparkynet.com/spag/index.html
-----------------------------------------------
Editorial
IF Demo Fair 2011
SPAG Specifics:
--Gigantomania
Interviews with IF Comp and XYZZY 2010 Award Winners:
--Simon Christiansen
--Jason McIntosh
--Iain Merrick
--CEJ Pacian
--Colin Sandel & Carolyn VanEseltine
--Matt Wigdahl
Technical Direction:
--Action Flow Chart -- Hoist Sail for the Heliopause and Home
Game Reviews:
--Death off the Cuff
--Gris et Jaune
--The People's Glorious Revolutionary Text Adventure Game
--Starborn
Book Review:
--Creating Interactive Fiction with Inform 7
It's not too early to start thinking about submissions for SPAG #61,
so if you have a paper you're working on related to IF, or would like
a forum in which to cover a technical issue, concepts in game design,
story craft, or other topic (e.g., incorporating cultural differences
in interactive fiction), send it in! If inspiration fails, drop by
Planet-IF for leads or e-mail me at davidm.spag SP@G
gmail.com.
Cheers,
David