Screen is a full-screen window manager that multiplexes a physical terminalbetween several processes, typically interactive shells. Each virtualterminal provides the functions of the DEC VT100 terminal and, in addition,several control functions from the ANSI X3.64 (ISO 6429) and ISO 2022standards (e.g., insert/delete line and support for multiple character sets).There is a scrollback history buffer for each virtual terminal and acopy-and-paste mechanism that allows the user to move text regions betweenwindows. When screen is called, it creates a single window with a shell init (or the specified command) and then gets out of your way so that you canuse the program as you normally would. Then, at any time, you can create new(full-screen) windows with other programs in them (including more shells),kill the current window, view a list of the active windows, turn outputlogging on and off, copy text between windows, view the scrollback history,switch between windows, etc. All windows run their programs completelyindependent of each other. Programs continue to run when their window iscurrently not visible and even when the whole screen session is detachedfrom the users terminal.
The Window property screen returns a reference to the screen object associated with the window. The screen object, implementing the Screen interface, is a special object for inspecting properties of the screen on which the current window is being rendered.
\n The Window property screen returns a\n reference to the screen object associated with the window. The screen\n object, implementing the Screen interface, is a special object for\n inspecting properties of the screen on which the current window is being rendered.\n
A screen reader is a form of assistive technology (AT)[1] that renders text and image content as speech or braille output. Screen readers are essential to people who are blind,[2] and are useful to people who are visually impaired,[2] illiterate, or have a learning disability.[3] Screen readers are software applications that attempt to convey what people with normal eyesight see on a display to their users via non-visual means, like text-to-speech,[4] sound icons,[5] or a braille device.[2] They do this by applying a wide variety of techniques that include, for example, interacting with dedicated accessibility APIs, using various operating system features (like inter-process communication and querying user interface properties), and employing hooking techniques.[6]
Microsoft Windows operating systems have included the Microsoft Narrator screen reader since Windows 2000, though separate products such as Freedom Scientific's commercially available JAWS screen reader and ZoomText screen magnifier and the free and open source screen reader NVDA by NV Access are more popular for that operating system.[7] Apple Inc.'s macOS, iOS, and tvOS include VoiceOver as a built-in screen reader, while Google's Android provides the Talkback screen reader and its ChromeOS can use ChromeVox.[8] Similarly, Android-based devices from Amazon provide the VoiceView screen reader. There are also free and open source screen readers for Linux and Unix-like systems, such as Speakup and Orca.
In early operating systems, such as MS-DOS, which employed command-line interfaces (CLIs), the screen display consisted of characters mapping directly to a screen buffer in memory and a cursor position. Input was by keyboard. All this information could therefore be obtained from the system either by hooking the flow of information around the system and reading the screen buffer or by using a standard hardware output socket[9] and communicating the results to the user.
With the arrival of graphical user interfaces (GUIs), the situation became more complicated. A GUI has characters and graphics drawn on the screen at particular positions, and therefore there is no purely textual representation of the graphical contents of the display. Screen readers were therefore forced to employ new low-level techniques, gathering messages from the operating system and using these to build up an "off-screen model", a representation of the display in which the required text content is stored.[12]
For example, the operating system might send messages to draw a command button and its caption. These messages are intercepted and used to construct the off-screen model. The user can switch between controls (such as buttons) available on the screen and the captions and control contents will be read aloud and/or shown on a refreshable braille display.
Screen readers can also communicate information on menus, controls, and other visual constructs to permit blind users to interact with these constructs. However, maintaining an off-screen model is a significant technical challenge; hooking the low-level messages and maintaining an accurate model are both difficult tasks.[citation needed]
Operating system and application designers have attempted to address these problems by providing ways for screen readers to access the display contents without having to maintain an off-screen model. These involve the provision of alternative and accessible representations of what is being displayed on the screen accessed through an API. Existing APIs include:
Screen readers can query the operating system or application for what is currently being displayed and receive updates when the display changes. For example, a screen reader can be told that the current focus is on a button and the button caption to be communicated to the user. This approach is considerably easier for the developers of screen readers, but fails when applications do not comply with the accessibility API: for example, Microsoft Word does not comply with the MSAA API, so screen readers must still maintain an off-screen model for Word or find another way to access its contents.[citation needed] One approach is to use available operating system messages and application object models to supplement accessibility APIs.
Screen readers can be assumed to be able to access all display content that is not intrinsically inaccessible. Web browsers, word processors, icons and windows and email programs are just some of the applications used successfully by screen reader users. However, according to some users,[who?] using a screen reader is considerably more difficult than using a GUI, and many applications have specific problems resulting from the nature of the application (e.g. animations) or failure to comply with accessibility standards for the platform (e.g. Microsoft Word and Active Accessibility).[citation needed]
Some programs and applications have voicing technology built in alongside their primary functionality. These programs are termed self-voicing and can be a form of assistive technology if they are designed to remove the need to use a screen reader.[citation needed]
Most screen readers allow the user to select whether most punctuation is announced or silently ignored. Some screen readers can be tailored to a particular application through scripting. One advantage of scripting is that it allows customizations to be shared among users, increasing accessibility for all. JAWS enjoys an active script-sharing community, for example.[citation needed]
Verbosity is a feature of screen reading software that supports vision-impaired computer users. Speech verbosity controls enable users to choose how much speech feedback they wish to hear. Specifically, verbosity settings allow users to construct a mental model of web pages displayed on their computer screen. Based on verbosity settings, a screen-reading program informs users of certain formatting changes, such as when a frame or table begins and ends, where graphics have been inserted into the text, or when a list appears in the document. The verbosity settings can also control the level of descriptiveness of elements, such as lists, tables, and regions.[16] For example, JAWS provides low, medium, and high web verbosity preset levels. The high web verbosity level provides more detail about the contents of a webpage.[17]
Some screen reading programs[which?] also include language verbosity, which automatically detects verbosity settings related to speech output language. For example, if a user navigated to a website based in the United Kingdom, the text would be read with an English accent.[citation needed]
The base queries from DOM Testing Library require you to pass a container asthe first argument. Most framework-implementations of Testing Library provide apre-bound version of these queries when you render your components with themwhich means you do not have to provide a container. In addition, if you justwant to query document.body then you can use the screen export asdemonstrated below (using screen is recommended).
All of the queries exported by DOM Testing Library accept a container as thefirst argument. Because querying the entire document.body is very common, DOMTesting Library also exports a screen object which has every query that ispre-bound to document.body (using thewithin functionality). Wrappers such asReact Testing Library re-export screen so you can use it the same way.
The -r flag stands for reattach. We are now back in our screen session. What if we have multiple screen sessions though? What if we had started a screen session and detached it, and then started a new screen session and detached that as well?
Since 2011, the Coolidge has partnered with the Alfred P. Sloan Foundation to expand Science on Screen to independent cinemas nationwide. For more information on this initiative, including a list of grant recipients and grant guidelines, please visit scienceonscreen.org.
The Coolidge Corner Theatre is an independent, nonprofit cinema and cultural institution with four screens and the capacity for over 700 audience members. Since 1933, audiences in the greater Boston area have relied on the Coolidge for the best of contemporary independent film, repertory, and educational programming.
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