[log] SoundRTS 1.2 continuous 7 released

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SoundMUD

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Oct 29, 2018, 6:36:41 PM10/29/18
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lucia greco

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Oct 29, 2018, 6:43:58 PM10/29/18
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hello: am i reading your notes properly i can no longer cary goods from a few squares a way back home i have to build in that square i don't like that at all
lucia Greco
http://accessaces.com
follow me on twitter @accessaces


On Mon, Oct 29, 2018 at 3:36 PM SoundMUD <soun...@gmail.com> wrote:
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SoundMUD

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Oct 29, 2018, 6:56:00 PM10/29/18
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You can still carry goods from a few squares a way back home.
The difference is that if there is no "warehouse" on a square the workers won't automatically start gathering resources, so you will have to give the order to gather resources from a specific deposit.

SoundMUD

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Oct 29, 2018, 7:18:56 PM10/29/18
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I have edited the blog. I hope it's clearer now. I'll eventually add more details later if it's still confusing. Thanks for the report.

Valiant8086

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Oct 30, 2018, 6:59:20 PM10/30/18
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Hi.


Is chapter 9 in the campaign mode working as expected? I've been trying for hours to beat it and I haven't found the trick yet. It's the one where you get 6 necromancers and you're supposed to make it to d1, but there are 5 towers of one type and 7 of another.

Cheers:
Aaron Spears, A.K.A. valiant8086. General Partner - Valiant Galaxy Associates "We make Very Good Audiogames for the blind community - http://valiantGalaxy.com"

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On 10/29/2018 6:36 PM, SoundMUD wrote:

SoundMUD

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Oct 31, 2018, 6:10:22 PM10/31/18
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It can be done. Eventually set the game speed to fast to accelerate mana regeneration.
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