Comments inline below:
On Mon, Jan 11, 2021 at 1:55 PM Yonatan Mijelshon
<
musica...@gmail.com> wrote:
>
> Already tried it on a public SonoBus group! Works wonderfully on a Samsung A30, with 5.8Ghz WiFi nearby and just the onboard mic and cheap Samsung earbuds.
>
> With the minimum buffer size of 256, 5.8 wifi and both ways PCM 16bits (Sending mono, receiving Stereo), I got a 11ms initial-auto jitter buffer with someone on USA, and 21ms with somebody else also on USA. Audio quality was crystal clear, as always!!!! They had me at 8ms and 11ms respectively. So it seems to work acceptably even using WiFi... This is so promising!!!! I can already imagine 5g performance, if only carriers allow UDP p2p thru their networks (it doesn't seem to work on 4g at least in Argentina, if somebody got a trick to make it happen, let me know)
Nice!
> Just some questions from a usability perspective:
>
> 1) What version of Android OS is required? (that field shows "varies according to device" in google play) If i am to reccomend this app, it would be good to know in advance wether it will be available to people according to their phone model...
I have it set to 7.0 as the minimum supported Android OS version. I
don't want to deal with support from people with really old devices. I
may even increase the number even more....
> 2) is the minimum buffer size of 256 a soft limit that you put there based on expected performance of Android devices, or is that a hard limit? (would it be possible to mess with lower buffer settings as an experiment)?
This will be different for each device. The Oboe native android device
driver that JUCE uses should pick up the lowest latency choices
available based on the device and OS capabilities.
> Things I've noticed: (Altough I understand that there is probably no point in trying to debug for 15000 different Android devices, and please do tell if you prefer a different way of reporting)
>
> - Audio record did not work for me, it failed to record to file /emulated/etc etc (the default). Yes I did give it authorization to write, but it did not work
Will check that out... trying to figure out the best place for
recorded audio to go.
> - I got multiple options to select from in Audio Device in/out, but only one worked, and the headset mic did not. Had to use onboard mic, which was OK anyway. Again, I know it is a miracle that it works at all!! not complaining, this is all great and will become the de facto solution, if only because it arrived before Android Jamulus, Jacktrip, Jamkazam or any other.
Not sure what is actually happening here under the hood with the
choices that appear and how they are selected... JUCE/android audio
i/o selection must be a little buggy.
> Sonobus is not showing YET if you straigh search for it on Google play. You need to click on the link you provided, then it works great!
That's fine with me, as a beta I'd rather it not be searchable yet anyway.
Jesse
> El lun, 11 ene 2021 a las 14:23, Jesse Chappell (<
je...@sonosaurus.com>) escribió:
>>
>> Against my better judgement, I've built and released an open beta of
>> SonoBus for Android, available on Google Play! Figured it was better
>> that I do it myself, rather than have someone else do it.
>>
>>
https://play.google.com/store/apps/details?id=com.sonosaurus.sonobus
>>
>> It should also work on Chromebooks that can run Android apps.
>>
>> You'll want to go into the audio settings of SonoBus and select the
>> smallest audio buffer size that works... it may select a really huge
>> one initially. Obviously, because most android devices are going to be
>> using wifi, don't expect any miracles here... if you have USB ethernet
>> adapters and they work for your device... give that a try too.
>>
>> Jesse
>>
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