I am working on a Web Map in Portal for ArcGIS and am currently having issues with the legend not displaying points correctly. I have published the service and although the symbology displays correctly (coloured), the points appear in the legend as small grey dots. The polygon features shared in this service are displayed in the legend fine, it is only the points which are causing issues. I have tried republishing the service and adjusting the symbols different ways but this has not changed the legend within Portal whatsoever. The points have been displayed using dot density within ArcMap.
Here are a couple of screenshots of the legend and map within portal, and the legend in ArcMap (as it should show).
Is this point layer in your web map coming from a map service? If so, what does the legend look like in the REST Services Directory (ex. )? This may help us determine if the issue is with the service or Portal itself.
This is a polygon feature layer, displayed as points with the dot density function in ArcMap. I have checked the legend in the Rest Directory and it has the same issue. Here is a screenshot, layer 23 is a polygon layer displayed by quantity, and layers 25 and 26 are the polygon layers displayed using dot density. I have updated their labelling to show what colour they should be displaying in.
This looks like a possible bug with ArcGIS for Server. It doesn't seem to be populating the legend correctly with the dot density symbology. If possible, contact Esri Support Services to get associated with an existing bug or to log a new one for you and see if there is a possible workaround.
Several years ago PCG reported on the early stages of a project by programmer James Lambert, who really loves the N64 and decided for the hell of it to make a version of Portal that runs on hardware first released in 1996.
Well, Lambert is clearly the type of chap who commits to something and then follows through, because he's spent the time since then continually adding bits and bobs and now has something which, to my admittedly uneducated eyes, is the most impressive homebrew game I've ever seen.
Perhaps it helps if you had and loved the N64 as a child, because it is incredible how much of Portal this manages to capture, from the brilliant central mechanic itself to things like the object physics. And the lighting! The opening cutscene!
As you watch the video and see Lambert discuss how he's fixed the cube's physics issues when putting them through portals, mentioning that you see the lighting boundaries affecting its surface, it couldn't be clearer just what a labour of love this has become.
It is an incredible achievement, even if Lambert still has a laundry list of stuff to add and fix (including rumble pak support!), and the only downside is you'll need to mess about with a linux-based N64 emulation setup to get it running. Lambert's ongoing work can be followed on Youtube, the project is on GitHub, and if you like Nintendo 64 then boy does he have a treasure-trove of content for you: why not start with Skyrim (kinda) running on an N64.
Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as \"[a] must-read for serious minded game historians and curious video game connoisseurs alike.\""}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Rich StantonSocial Links NavigationRich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."
By default, the property is not listed and its value is false. When added and set to true, braces , brackets [ ], pipe , and double quote " special characters are allowed in unencoded URL query strings.
It is recommended that you do not enable this property, as it carries a security vulnerability. If you do add or change the property, you must manually restart Portal for ArcGIS for changes to take effect.
Reverts the content-type value of your Portal Services REST API to text/plain. The default content-type value for JSON and JSON with callback responses has been changed from text/plain to application/json and application/javascript, respectively. The only value this parameter will accept is text/plain. Carefully consider the security risks of changing the content-type value of JSON responses in the Enterprise portal.
To create all accounts manually, you can use this property to disable the sign-up page and prevent users from creating their own accounts. To allow users to create new accounts, set this property to false. To set the property to false, you must have a default user type and role set under Security Configuration.
This property controls when, based on available disk space, the Enterprise portal will stop receiving collaborated content. The default disk space value is 10 GB. The minimum allowed value is 1 GB. The specified size must be in GB.
When set to true, all network communication from the Enterprise portal includes the X-Content-Type-Options response header with a value of nosniff. This helps protect against MIME confusion attacks by preventing web browsers from MIME sniffing a response away from the declared content-type of an asset. The default value is true.
Specifies the internal URL that ArcGIS Server will use to communicate with the Enterprise portal. This property is typically used when you have a highly available ArcGIS Enterprise deployment or if the server cannot communicate directly with the Enterprise portal machine.
Informs the Enterprise portal back end to present the value of this property as the host name of the local portal machine. This is typically used during federation and when the Enterprise portal machine has one or more public host names.
When set to true, if the certificate name does not match or the certificate cannot be validated, the Enterprise portal may attempt to use unencrypted LDAP communication or it may not be able to establish communication at all. If this occurs, a warning message will be logged.
This property should always contain the machine name where Portal for ArcGIS is installed. If you want to federate ArcGIS Server, this property should also include the name of the machine where ArcGIS Server is installed. If the ArcGIS Server site contains multiple machines, a wildcard can be used for all machines in the domain (for example, *.domain.com). Machine and domain items are separated using a pipe ().
Explicitly defines the organization URL used for client communication. This property is required for sites with reverse proxy implementations and architectures without web adaptors. Using WebContextURL is recommended for sites using a DNS alias for the organization URL.
Introduced at ArcGIS Enterprise 10.9. When set to false, the default print service that is distributed with the ArcGIS Enterprise portal is disabled. This change does not impact access to any other configured print service. The default value is true.
Introduced at ArcGIS Enterprise 10.9.1. When set to true, the WFS adaptor that is distributed with the ArcGIS Enterprise portal is enabled. This change does not impact access to WFS services added to, or hosted by, the portal. The default value is false.
Introduced at ArcGIS Enterprise 11.1. Using this property you can disable backup warnings that appear in the Portal for ArcGIS logs when the site's values for fullBackupTimeStamp or backupModeTimeStamp are older than two weeks. For administrators using an external backup mechanism, the backup messages can be disabled by setting logBackupWarning to false. The default value is true.
Introduced at ArcGIS Enterprise 11.3. By using this property, you can declare the threshold for usable disk space for drives on a portal machine. If a drive were to exceed the threshold value, exceededDiskSpaceThreshold will return as true, and more disk space may need to be made available on that drive. If this property is not set, the default will be 5 GB.
Wraith's portals disappear in just a few seconds when used outside the ring......why not just let path finders zip lines dissolve outside the ring too? I feel like there was no reason for this, if a wraith is setting a portal to get her team inside the ring, chances are her team is already pretty damaged when they do make it out......if this nerf was because of the ability to set a portal into the ring to loot death boxes (that your team probably worked for and deserved the loot in the boxes anyway) i think its honestly kind of ridiculous. Wraith isn't that powerful anymore compared to other legends. Allow her to portal outside the ring please.
You are such a lazy and biased kid, you know that?
Using Wraith portal, makes you invulnerable to any damage, even to zone one, yet Pathfinder zipline doesn`t do that, you still take the zone damage and any damage from enemies, you get that?
I`m watching almost every of the tournaments out there, and Wraith is picked in every single game. She still have the best escape mechanism, and best ultimate for the rotation, which is a must. She is still a top 2 pick.
Portals are gates with the purpose of teleporting a player to the their destination island. For each island there is a corresponding portal, and they are usually found by the leaderboard section next to the center of the Valley. Currently there are 36 portals in the game. 28 portals connect the Valley with other islands, 4 portals connect the Valley to the Altars, while the remaining 4 connect the Valley with the boss arena.
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